Inspired by a biblical story, 10 Pragas do Egito ("Ten Plagues of Egypt") casts players as governors of provinces along the banks of the Nile River in ancient Egypt. The objective of the game is to deal with the losses and misfortunes caused by the ten plagues sent by God to the Pharaoh, who refuses to free the Hebrew people from slavery. The core mechanic...
It is said that in the parallel universe, there is a different world in which human beings and nature can co-exist peacefully. The God of Nature provides abundant resources year after year, and the grace from nature spreads to the ground through the running rivers. People view the resources in the river as "Nature's Bounty". People move along the river...
The year of our Lord 1347: The Black Death has arrived via Eastern trade routes, bringing suffering and misery to the towns and countryside. The sole hope for relief from a slow and painful death lies in the hands of the plague doctors. Dressed in black cloaks, and masks stuffed with vinegar-rags and spice, the surgeons roam the Burgus streets searching...
Description from the designer: An accident of physics has flung your starship at light speed! You need only to endure 13 minutes until the engine runs out of fuel. All that stands between you and rescue is Outer Space... 13 Minutes At The Speed Of Light is an asymmetrical game of cosmic strategy and manipulation. A team of Astronauts attempts to survive...
Description from the publisher: This is the second of the xx72 small-form print and play games (1572: The Lost Expedition is the first). This is a one page, ultra-portable, black and white solitaire game. You assume the role of a small shipwrecked crew trying to reach the Indies after a failed expedition deep in the South Pacific. This game uses a worker...
You play a committee member in 18th century France facing grave crises. Each crisis can be resolved through a reform but each committee member has his or her own secret objectives. Each committee member is either a Monarchist, a Republican or a Bonaparte. To win a Revolution victory for the Monarchists or the Republicans, you must start a revolution and...
In 1812: The Retreat the players are captains of a company leading their soldiers out of Russia during Napoleon's catastrophic campaign of 1812. The players must survive the retreat by making it safely to Vilnius or the Polish border. A soldier that loses all his strength dies on the side of the road or freezes at the bivouac and is disqualified. They can...
Game created and produced for the City Municipality of Loures This board game is for 2 to 6 players, from 8 years old. It begins a few decades before Loures became a municipality. Each player, at each turn, must contribute to the wealth of Loures developing natural resources and preserving the patrimony of the villages around. The game ends in 1886 (when...
Based on George Orwell's cult novel 1984, this game is about the pressure of totalitarian reign and the cost of resisting it. Where freedom and individuality are considered crimes, and the directives of the party, no matter how absurd they seem, must be fulfilled. In the world shaped by machine, there is no place for personal ambition or independent choice...
"Canadian Prime Minister, Stephen Harper, in agreement with Russia, warned USA to “keep their hands off the Arctic.” Despite the cover picture "2019: The Arctic" is an economic game, however some military aspect is also included. In the game, players manage mineral resource companies interested in exploration of the Arctic region. They aim to maximize...
17 October 1903: The Esperanza ends up in a terrible storm and loses its battle against the elements. 163 people lose their lives, but a small group survives this disaster and washes ashore on the isle Juan Ansidad. For weeks they wait, hoping to be rescued, but they slowly run out of food. They come to realize that if they ever want to get home again...
21 Days társasjáték 19500 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Some sailors work in a boat to make their fortune. The ship's Captain will lead them to fish, to hunt for treasures, to sell fish to the fish market... They can only do whatever the Captain wants, or mutiny to become the new Captain!!! After 21 mutinies, the sailor who has earned the biggest success will be proclaimed the best of all those embarked in this...