D-DAY portrays the Allied landings in France and the resulting drive to the Rhine. Play takes the form of 50 game turns, each representing one week of real time, during which the Allies must establish a beachhead, breakout, organize a Patton-like dash across France, and sustain 10 divisions across the Rhine in the face of heavy German opposition. This was...
"DAMOS: Army Group North" is game 1 of the Barbarossa trilogy of wargames from our new Destroy All Monsters Operational Series (DAMOS) that can be combined together as a mini-monster. Each game by itself is a straight forward operational simulation of each theater, and all 3 games share the exact same rules allowing for easy integration. Units are...
"DAMOS: Army Group South" is game 3 of the Barbarossa trilogy of wargames that can be combined together as a mini-monster. Each game by itself is a straight forward operational simulation of each theater, and all 3 games share the exact same rules allowing for easy integration. Units are divisions for the Germans and Division to Army sized for the...
The Dance is a game for two to six players. Each player controls a vampire clan attending a grand ball at a palace in the late 19th Century. Each vampire family is represented in play by an avatar, a game piece representing the family member selected to move about the dance floor and attempt to gather support from dancers to expand influence and solidify...
Tactical Warfare 700-1300 A.D. It covers all the major military systems such as the Vikings, Crusaders, Muslim Cavalry, Byzantine Legions and Mongol Hordes. It has 14 scenarios that cover the major battles from the Battle of Tours in 732 to the Battle of Liegnitz in 1241. It has one general map that all 14 battles are fought on, in different locations on...
"Dark Emperor" is a two-player boardgame of warfare and quest in a fantasy universe. One player is a Dark Lord invading the world from another dimension; the other player must rally the kingdoms of the world to fight the invaders. There is a race-for-time aspect to the game as the Dark Emperor becomes steadily stronger whilst the opposing player scrambles...
Dark Nebula has 8 small map-boards representing sectors of about six or so Star systems. The boards are placed randomly at the start of the game by both players one at a time, to their own advantage. The game is played in turns with each player's turn having a number of phases. Get the money you earn from your star systems, move your ships and combat, a...
Note when reading the description remember the game was published in 1981. Dark Passage - The invasion of Pakistan is a two-player simulation which hypothesizes a Soviet blitzkrieg into the Indian subcontinent sometime in the troubled near future. The game includes a 30x42 cm three-color map, 130 three-color back printed die-cut counters, typeset rules...
Dark Stars is played on both the Interstellar and the Interplanetary level so as to place the full range of space exploration and conflict possibilities in the hands of the players. At the time we did Dark Stars, I played a lot of board games, but almost none of them SF because they were so bad. They routinely ignored pretty much everything having to do...
Dawn of Battle is a hex-and-counter wargame allowing players to refight historical battles from roughly 1500 BCE to 1500 CE or 3000 years of combat. Players take the roles of the great commanders of history, including Xerxes, Alexander the Great, Julius Caesar, Saladin, and William Wallace. The game system is straight-forward and action-packed, as players...
Dawn of Battle is a hex-and-counter war game system that allows players to experience battles before the modern era. The game spans 3,000 years of combat, from the age of Greek generals to the invention of gunpowder. The game system is straight forward and action packed. Players depend upon the quality of their army's leadership to provide orders needed to...