As you carve out colonies in the New World, you’ll face competition from the native inhabitants defending their homes and European powers on the same quest as you. Whether your colony establishes peaceful trade or wages war with these rivals, the choice is yours. But beware—as your power grows, your king’s goodwill turns to jealousy, and soon your people...
"A tactical wargame featuring American and German Infantry in the setting of the Western Front of World War II. Each unit represents one man, one support weapon, or one tank. The battles take place on terrain representing areas from France, Belgium, and beyond into the Reich." The Combat system was later used in two other World War II wargames: Battle Cry!...
Strategy & Tactics magazine #30. Time Scale: ? day per turn Map Scale: .75 km per hex Unit Scale: Platoon/Company After SPI sold their groundbreaking Eastern Front wargame, PanzerBlitz, to Avalon Hill, designer James F. Dunnigan turned his eye to the Western Front. Combat Command was described as "Platoon-Company Level Combat, France 1944". From the Design...
Combat Commander: Adversary is a solitaire system that allows a human player to fight their way through any of the 24 scenarios provided with the 20th Anniversary Edition of Combat Commander against a completely automated opponent – the adversary. (The adversary works just as well with all previous editions of CC:Europe and CC:Mediterranean.) Through a...
Combat Commander: Vietnam is a card-driven board game that adapts Chad Jensen's original Combat Commander system to cover tactical infantry combat during the Indochina conflicts from 1961 to 1975. One player takes the role of the Free World Forces (ARVN, US, Special Forces, or Free World Allies) while another player commands the Communists (NLF or NVA)...
Combat of the 30 pitches 2 players together in a small battlefield. Each player controls 30 knights, who have sworn to defeat the other side in order to win the bloody War of Breton Succession. Each side is divided into 3 wings, which are activated and controlled in an innovative way in order to have as little downtime between turns. Combat of the 30 melds...
Communism in the West contains two games covering Communist insurections in the Western Hemishphere during the 20th century. Both games use area movement and the same combat/game system. CHE is the introductory game in the system and Cuban Revolution builds upon the basic concepts used in CHE adding in Air, Naval, and Artillery units as well as more...
In a Maul tavern, Conan hears the tale of an enormous jewel called “The Elephant’s Heart” and of Yara, the terrible sorcerer who possesses it, drawing power from it to fuel his strange magics. Near Maul stands the impossible tower that houses Yara, his jewel, and his soldiers. A tower that no one dares enter, with walls polished to infinity, so no one can...
Conexio (from the Latin word for "connection") is a dice allocation game for 1-2 players, suitable for all ages. In this engaging two-player contest, you'll unleash your tactical prowess by strategically manoeuvring discs and meeples to match your colour across the table. Goal of the game: Be the first player to connect all your meeples to your discs. The...
Conflict is an abstract wargame played on a triangular grid in a trapezoidal configuration. One player is the defender and has a camp on the long side of the trapezoid; the attacker sets up near the short side. The opposing generals are nominally Napoleon and Wellington. Counters (not provided) or miniatures can be used. There are two basic formations in...