Humanity was already on the brink when The Darkness fell, the light of man all but extinguished. Then the Aethermon appeared - creatures from the AetherRealm, a world already lost to The Darkness. The Aethermon would make their final stand in defense of humanity. The spirit of the Aethermon remained unbroken, but ultimately their numbers were too few....
Afrika Korps is an easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games. —user summary Ever since men began making weapons they have used them to create legends: in early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa...
Afrika II is a fast-paced game of mobile warfare at the operational level, covering the campaign in North Africa from 1940 until 1942. The heart of the game is the supply system, which highlights the logistical aspect of desert warfare. Afrika II is a reprint of Afrika: The North African Campaign, 1940-1942, the second game in the award wining Standard...
This is a WWII historical simulation, where you take the role of either the Germans or the Allies on the western front, designed by a veteran designer and historian. The novel 'initiative' system means that you never know who is going to move a piece next. With both historical, and free set ups the German and Allied players can either follow in Eisenhower...
Rolhnir has spent his whole life exploring subterranean worlds. He left a legacy of an inestimable value: the Maps of Agartha. You are his descendants, ready to pick up the torch and explore the world. To find the secret maps of your ancestor, you must walk in his tracks and wander through unknown lands to gather information. Perform as many explorations...
Age of Academics is an original domestic German-style board game that combines multiple mechanisms with historical and cultural themes. Here is a detailed introduction: Number of Players and Duration: It supports 1-4 players, with 3 being recommended. A single game takes about 40 minutes per player, and its complexity is estimated at 3.3/5, making it a...
Simple, introductory wargame, first in the Postcards from Tuscany series, being a spin off of the Battles of Middle Ages system, from TCS Games. It is a classic wargame with hex map, leader activation through chit draw, while a peculiarity is the fact that each unit has variable strength, according to a chit drawn before each combat (or once for the entire...
In this game, planes from the First World War meet in a battle. Simple rules of movement and firing include all the most important features of the aircraft of the time: speed, agility and firepower. Battles are fought at five different altitudes, so there are differences between the planes in terms of climbing and descending speeds. Some specific...
This expansion includes 41 aircraft from the post war 1920s providing 82 aircraft tokens. The choice of planes is large and players can combine airplanes from the basic game (and other expansions) with airplanes from the '20s. There were no major wars between countries then, so players will have to decide which planes will adversaries and participate in...