262 is a wargame showing the fights of fighter and bomber planes over Europe in 1944-45. Players may perform air operations as pilots of Lutwaffe, British RAF or US Air Force. Air combat, fight against bombers expeditions or their protection are the main tasks of the players. The variety of scenarios guarantees fast and excellent play. —description from...
48th PanzerKorps: Battles on the River Chir, is a battalion/regiment-level simulation of the battles on the Chir River, December 7-12, 1942. Players control the Soviet 5th Tank Army and the German 48th Panzer Korps. The game emphasizes the special abilities of armor, infantry, and weapons units. The German player must use his small number of powerful...
"4th Reich: Puremen vs. the Mutants for Control of the World" is a somewhat obscure wargame by Task Force Games based on (albeit without attribution) the SF-novel "The Iron Dream" by the Jewish author Norman Spinrad. This very controversial novel describes a parallel world in which Hitler wasn't successful with his "Kampf" in Germany and became a...
A squad-level, tactical game, ’65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. The large and beautiful counters (1" to 1.375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks, and more. As these units’ commander you will move and fight over three geomorphic game...
This expansion to '65 Squad Level Combat in Vietnam includes a full die-cut sheet (approximately 8.5” x 11”) of United States Marines and ANZAC counters (Two sheets), including rifle squads, heroes, and armored fighting vehicles, such as the Ontos, Centurion, and eight scenarios featuring them (Four each Marines and ANZACs). The most potent squads in the...
Solitaire expansion for '65. Based on the solitaire version of Night of Man, backers will get their own solitaire version of ’65 replete with counters, cards, and scenarios. As the American player, you play just as you would a two-player game, the Communists are controlled by the special solitaire deck. Shadowy enemies, tactical combat, story-telling...
In the XII century, during the territory reconquest, small kingdoms are formed in the Iberian Peninsula, which will continue to fight among themselves in the following centuries. In the West, bordering the Atlantic Ocean, a new country is born – Portugal. The first Portuguese kings strongly invest their efforts and scarce resources in the expansion of the...
6 Castelos társasjáték 4900 Ft-tól! - 3 felhasználó árulja ezt a játékot!
7 Ages is a game of world history from 4000 BC/E to 2000 AD/CE. Players represent dynasties that decide the fate of the world across the millennia. You, as a dynastic head of one or more empires must guide your empires through history gaining glory points for historical, scientific, religious and cultural advances as you increase their health, wealth and...
Both a strategic and tactical game, requiring the Japanese player to attack, but allowing him to make up to 2 false alarm games, to try to drive up the US player's "precaution" victory point concessions. He will also need to choose armor-piercing bombs or torpedoes for his Kate squadrons and to decide the waves' targets: battleships (and/or Enterprise, if...
7th Cavalry is a simulation of the Battle of Little Bighorn. Contains a map, counters and rules. This was a ziplock game, not a boxed game. The Little Big Horn was not the only battle simulated in this game. In fact it was a generic "Indian vs Cavalry" game that depicted several actions during the Indian Wars. There was a "Fort Phil Kearney" scenario and a...