(From the box description :) The first game-module to employ SPI's War in Europe maps. Depicts the titanic struggle which ultimately encompassed all of the major powers of the period. The First World War is a division/corps level simulation of the first time the world went to war. Each game turn represents ten days of real time. Two thousand die cut...
"The War Law system simulates mass combat in a fantasy setting. The Standard Game is provided for a quick way of resolving large scale combats between two opposing forces in a minimum amount of time. The Standard Game doesn't require a Gamemaster or Referee; instead, the rules provide a set of guidelines that make a GM unnecessary for resolving movement...
War of 1812 - the Early Battles is the first of three low complexity wargames covering the major battles of the war between Imperial Great Britain and the still young democracy of the United States of America. This game is intended to provide an introduction to the fascinating history of America’s first major war after independence through an easy to learn...
'War of the Ring'. On a large map of Middle Earth, armies are mustering and heroes are readying to fight the shadow spreading out of Mordor. The game is played on two levels. Both sides (or three if someone wants to play Saruman) have great armies that battle in a typical wargame style while another game is going on at the same time with individual...
It's the last place you'd think would erupt into violence as the forces of Evil begin their last attempt to take Heaven. War on High is a fast Micro Game of combat on the move as two or more players fight the final war of Armageddon and try to eliminate each other. You can Storm or Protect Heaven if you have the skill and the Courage! A Complete Micro Game...
War to the Death is a simulation of the French attempt to subjugate the Iberian Peninsula in the period 1810-1813.The game highlights the special problems that the imperial armies encountered in their conflict with the Anglo Portuguese Army, the Spanish Regular Army forces and the Spanish Patriot guerrillas. The game also accentuates the particular supply...
1. The core gameplay of War with Goblins is the fight between different troops and conquering cities. Each player has at his disposal many units, which he can successively introduce to the game if he has only the right number of ducats. About 24 different types of troops take part in the war. On the obverse of the board we have the land map and on the...
July 1760. The Coalition army commanded by Ferdinand of Brunswick falls back in the face of the French army, commanded by Broglie. To cut off the retreat of the Coalition, the Chevalier du Muy is sent north across the Diemel toward Warburg. Meanwhile, the German troops cross farther east at Liebenau. Du Muy deploys his army alongside the Diemel with its...
A classic fantasy wargame… in your pocket! Warfront is a 2D wargame designed to be fast and played on the go! Your typical 3D models associated with well known fantasy wargames are reimagined as 2D unit cards within a standard sized deck of cards. Deploy, move and activate these unit cards across a war torn fantasy battlefield. The perfect introduction to...
Light game system for playing battles set in the Napoleonic era. Warmation does not include components, but just a ruleset allowing to reenact any battle of the Napoleonic era. This game system allows players to invent and experiment their own battle formations, up to 64 possible formations, with few rules. Suitable also to less experienced players....
International Game Series game from Multi-Man Publishing. The 100 Years War was a pivotal event in medieval European history. In Warriors of God, Multi-Man Publishing and Game Journal Magazine have joined hands to bring a unique perspective to this conflict. As always, playability matched with historical accuracy has been achieved to a remarkable degree....