Each player has 15 agents, 4 bases and 1 robot. The game is played on a playing field with a network of paths over which you move your pieces and on which you can set up bases. The player whose turn it is rolls 2 dice and can convert the points rolled into: Movement of the individual agents (1 dice point each), deployment of the robot (9 dice points)...
Spires of the Kremlin: The game covers "Operation Typhoon," the Axis attack toward Moscow during October, November and December 1941, together with the Soviet counter offensive through 15 January 1942. With the appearance of this second game in the series, the opportunity has been taken to add to and improve the basic system, while retaining its...
“You will be haunted,” said the Ghost of Jacob Marley, “by Three Spirits.” “I—I think I’d rather not,” said Scrooge. “Without their visits,” said the Ghost, “you cannot hope to shun the path I tread. Expect the first to-morrow, when the bell tolls One.” “Couldn’t I take ’em all at once, and have it over, Jacob?” hinted Scrooge. “Expect the second on the...
This game contains counters and maps that allow the reproduction of five battles of warfare in the Roman Republic. The mechanics allow leaders to activate units within their command range in order to rout or destroy the other player's army. Volume II in GMT Games' Great Battles of History Series. Contains: 5 Battles 2 doublesided maps 3.5 counter sheets...
In Spurs: A Tale in the Old West, players take on the role of adventurers in the Old West, competing to handle various challenges to become a true Legend of the West. Players take turns moving around the main board, carrying out classic activities of the Old West, like taking on cattle-herding jobs or engaging in horse-breaking; if you are good at riding...
A shot disturbs the eerie silence of a deserted city street, punctuated by the frantic footfalls of men seeking cover. One of Kruger’s last veteran NCO’s lies motionless in the street. The remnants of the dead man’s squad are nowhere to be seen—scattered in nearby houses and gutters—all thoughts of the advance abandoned with the sudden demise of their...
Suddenly there was a tremendous explosion and I was instantly drenched in a cascade of cold water. Paralyzed for what seemed an eternity, I watched dark figures of men darting wildly about...our own accompanying infantry diving for cover. What was happening? Then realization hit me like a slap in the face...the water tins on the back of the Mk III had been...
An gamette for the Squad Leader series, concentrating on early WWII (1939-1941) and the units and countries most involved during that time (Poland, Belgium, France, etc). The thirty-six page rulebook is presented in programmed instruction format (as introduced in Squad Leader) to introduce its twelve new scenarios. There are two new 8" X 22" mapboards, and...
It is December, 1941; Europe lays stricken beneath the Nazi boot. Only Britain, sheltered by her fleet and the English channel, stands fast before the swastika. To the East, German panzers stand stalled by winter at the very gates of Moscow. However, the Third Reich is nearing its high water mark for the tide is about to turn. The Japanese attack on Pearl...
A game in which 2-4 people have to keep running. It is about to keep oneself the possibility of moving your own meeple as long as possible. 45 discs are laid out in 7x7 format, leaving any 4 free spaces. Each player places his/her meeple somewhere in that grid. The starting player rolls the dice and moves his meeple the corresponding number of fields. He...
Squirrel Tactics is a family-friendly hex and counter conflict simulation. You could also call it a tactical level wargame, but without the nasty subject. In this game two squirrel families try to collect and bury as many nuts as possible, before winter sets in. In the process they have to use the terrain to their advantage, block the opponent from...
Battle is developed primarily for those people who are just starting to play wargames. It is based on the classic mechanics of wargames, which implies the presence of a playing field, divided into hexagons (with different types of terrain), game pieces reflecting combat units and the use of the so-called "Battle Table". Combat pieces-tokens move around the...