Salamaua '42 is a solitaire simulation of the Australian commando raid of 29 June 1942 on the north coast of New Guinea. The Australians must cause as much damage to the Japanese defenders while minimising their own casualties. The action is regulated by a series of tables and the level of success is determined by the amount of risk the commandos are...
As the battle of Chancellorsville raged, a Union corps was dispatched to hit the vulnerable Confederate army from behind. The flanking column was delayed by a single Confederate brigade at Salem Church. The battle grew as Confederate arrived first to firm up the front, then to turn the tables on the Federals. The flankers became flanked, then had to fight...
This is a simulation of battleship combat, which abstracts each ship to four numeric attributes: attack, defense, speed and range. What you get is one 22" x 34" mapsheet, big enough to fight large encounters like the fleet action at Jutland. 400 ½" die cut counters, a 12-page rule-book and two dice. The counters represent WW1 battleships, cruisers and...
"Gallipoli, 18 March 1915" (published in magazine Schwerpunkt issue #1), is an extension for 3W wargame "Salvo II", and simulates the Allied naval assault on the Turkish forts at the mouth of the Dardanelles. To be played this extension require some ships counters from Salvo II, and adds for the Entente Allies 4 French and 9 British pre-dreadnoughts. For...
(from the back of the box:) You are now back in time-12th through 17th century Japan, to be exact. Your objective: the exalted title of "Shogun". As "Shogun", you will have the right to enforce the emperor's will, and become the real ruler of Japan. Samurai allows you to take control of Japan. In medieval Japan, the central government of the emperor was...
From Varese to Tre Ponti is an expansion to San Fermo with two more battles of the same 1859 Garibaldi campaign in the Italian Second Independence War. It contains two battles, each with their own small map, rules to play the three events as a campaign, and just a few information counters usable for both games. With a VP-based bidding, players can change...
Sandstorm is a 2-player game on the North African campaign with the recommendation to begin play when the German intervened in March 1941. However, one may start as early as September, 1940; albeit subject to Mussolini’s directive to invade Egypt, amongst other starting dates. The campaign game ends when the Axis were driven out of the ‘western desert,’...
Sandstorm is a 2-player, card driven, hex and counter format game on the North African campaign. The map covers the area from approximately el Algheila in the west to just east of el Alamein in the east, aka 'the Western Desert'. The time period allows a start when the Italians invade Egypt in September, 1940, and ends December, 1942, when the Axis were...
In 惨劇の夜会 (Tragic Soirée), you and your friends work together, using your different abilities to escape from a Western-style mansion. It is a game of one versus many, in which a single player acts as the wandering killer and his murderous maids, while the other five players hide and try to escape. The team fighting to escape should explore each room of the...
Santander '37 is a reimplementation of the wargame Corpo Truppe Volontarie: Santander 1937, published in 2018 in the Italian wargaming magazine "Para Bellum". This reimplementation includes new graphical design and rules changes. With a traditional hex & counter "I go-You go" mechanics, the Nationalist player must try to conquer all important victory point...