Poland Defiant covers the first 10 days of the Polish campaign, September 1st to 10th, 1939. This was the period when the Polish armies met the German forces on the open terrain of Poland and the mobility and firepower of mechanized warfare was first demonstrated on a large scale. The Poles must hold on to key cities and the Germans must keep to a rapid...
Each player places their pieces in the other player's territory. The five councilors stand in the first line, the ten aldermen behind them. The players take turns moving. Each player takes three steps along the lines of the game board, i.e., from point to point. Aldermen may move in any direction, except away from the river toward the interior, although...
“I mean to destroy the English and leave not one upon our lands.” Pontiac “It is not in the Indian’s power to affect anything of consequence.” Major Gladwin. Pontiac’s War 1763-1766 followed on the heels of the French and Indian War which ended in 1763. Thanks to Indian resentment over the French surrender of their lands and the harsh policies of General...
Players play as Catholic Church cardinals, trying to get support from other Cardinals around the world. The first player reaching the target number of supporting Cardinals wins and is elected as the next Pope. Players can perform actions, collect taxes from believers, fly and move from one diocese to another and try to persuade or bribe other Cardinals to...
(from Minden Game's website:) POOR BLOODY INFANTRY is a tactical World War I "experience" game simulating a single platoon (featuring counters representing individual men) going over the top at the Somme on July 1, 1916. The game is played on a standard chess board grid, and includes 128 counters, rules, Reference Card, and four historical scenarios: Red...
Fast 8-turn game about Operation Market Garden 13-29Sep44, from south of Eindhoven to north of Arnhem. 12 Allied and 15 German pieces. "Monty Fantasy" 50% possibility the German SS panzer divisions *won't* be there at game-start to confront the paradrops. Basic 25%-50%-25% combat odds allocation/resolution system. Weather 50% good after Turn 1. Hidden city...
NOTE: As long as you keep (only) my copyright statement, its Dedication, and my war&history quotes on it, you are - ANYone is - free to print off copies of my English language edition in postcard 4"x6"/A6 format to send to family and friends or whomever. VERY fast and simple hex-and-counter Postcard Barbarossa! postcard size/format board wargame about the...
Postcard Brittany is a relatively fast and simple - NO "Zones of Control!" - but historical little 6-turn sudden-death postcard wargame about General George Patton's August 1944 coup de main attempts to grab the major French ports of Brittany, before the Germans could organize their defenses. Regimental level: 14 German units, 3 French FFI groups, and 11...
VERY fast and simple hex-and-counter postcard size/format boardgame about the December 1944 German Ardennes counteroffensive, using my previous, popular little Ardennes Petite map which I discovered fits *perfectly* on a postcard. 5 2-day turns. Plays in 30? minutes. As for Postcard Barbarossa 24 units/pieces. 10 German and 14 American. (There just wasn't...
Postcard Civil War East is a little postcard size/format Strategic level board-wargame about the American Civil War in the East to mail/give to family & friends. 6 turns per year, 1861-65, but just a single year's campaign can be played. 7 Union and 5 Confederate pieces. Lots of Fog of War, Jackson's Foot Cavalry II Corps while it lasts, etc. A one-year...
An operational level game in postcard size/format, of the August 7-13 1944 German counter-offensive trying to break through Mortain and neighboring towns (down in "Normandy's Switzerland") to get westward to Avranches on the sea to cut off supplies and units to Patton's 3rd Army pouring through it into Brittany and the rest of France. 6 divisions on each...