Conflicts of the Normans and their successors in the 9th-11th centuries The Normans, and their successors, had a large impact on history. Normans, from Nortmann (northman), were originally Viking raiders that settled in what would now be northern France. Normans gained territory as far away as southern Italy and Sicily, and modern day Syria. They were...
Merchant of Venus makes players take on the roles of space traders chasing wealth and fortune. Each player moves their ship through interconnected systems on a fixed map, discovering new alien worlds to trade with. As players start to make money delivering commodities, their earnings can be used to purchase equipment and construct their own infrastructure....
Merde! is a P&P sandbox that lets you relive the battles of the Napoleonic era. The three-dimensional tokens are designed to represent various types of formations and contain all the information regarding combat, movement, and discipline characteristics. The innovative Headquarters board allows players to plan the organization of their armies, the...
Merde! From the Peninsular War to Waterloo, Merde! completes the Napoleonic epic, allowing you to relive the battles fought by the Grande Armée between 1809 and 1815. Like the first set, the new 3D playing pieces are designed to represent various formations and contain all necessary information regarding combat characteristics, movement, and discipline....
Merrill’s Marauders is a solitaire game covering missions behind Japanese lines in the Burmese jungle. The player has to carry out one of four missions, or string all four together in a campaign game. The game uses the Commando series rules. Each mission card grants the player a specified number of operations points to reach certain objectives. Operations...
Micro Cosmos is a 1-4 player, card based, resource management game in which players try to terraform planets, create colonies and bring back survivors to their home worlds. On each turn players move their spaceship (Ark), use their cards in one of 3 different ways in order to gain and convert resources and perform various actions on planets, moons and...
Middle East '48 (originally known by Sinai '48) is a brigade level simulation of the Israeli War of Independence in May through June of 1948. Map is 11x17 glossy paper of the Sinai through Lebanon, 64 uncut, one-sided counters on card stock. One player commands the Jewish (Israeli) forces, while the other commands the various Arab forces. Game play is...
The basic idea is each player has his or her own map of the area (in this case the Midway Island) behind a screen. Each player "searches" for the enemy fleet by flying search planes to the various zones on the map and calling the zone co-ordinates. Once found, bombers can be sent in to sink the enemy fleet. The actual attack is fought on a separate battle...
The first point of the four pages of its rules' manual says: "Present Avalon Hill Midway rules (1964) shall apply except where noted, as follows:" This, for sure, identify this Panzerfaust 53 insert as a Midway expansion. It expands the basic game by adding destroyers, transports, more details and, last but not least, a map of Midway Island and the ground...
The Wargamer's Guide to Midway collection of what Avalon Hill considered to be its best articles and variants. Several analysis and tactical articles appear. Two of the scenario expansions from the General are reprinted. The 36 pages thick guide contains the following items: The Midway Thesis, page 3-7, by H. Totten & D. Greenwood. An in depth article on...
Pacific Theatre Via Midway is a variant/expansion to the Midway wargame (1975 Avalon Hill) that appeared in The GENERAL Vol.15,No.5, Jan-Feb 1979. The basic idea is each player has his or her own map of the area (in this case the South Pacific) behind a screen. Each player "searches" for the enemy fleet by flying search planes to the hex and calling the...