This is 2 player game for young adults, family’s or children that are ready to play tactical games. The goal of the game is to reach the other side of the game board by placing tiles on a grid. These tiles contain circles that determine where your pawn can move and where it can not. Moving is done by playing cards that show directions and players can also...
Totemix is an asymmetric cooperative game, resembling a dynamic puzzle. Players take on the roles of totem animals with unique powers fighting to defend their lands. The game includes several starting map layouts, different difficulty settings and two game modes (standard or real-time). Your options are limited making each action critical: your can move to...
Tranquil Terror is a tile- sliding game where each diver must recover sunken treasure without being stung by the ever-shifting jellyfish. Players must make strategic decisions every turn as they try to find advantage using a limited action economy. Every turn repositions the tiles, and every action has ripple effects. Each player has a limited air supply...
You are the lead engineer of the space program in your territory whose mission is to be the leader in space technology. All territories are competing to build the next rocket that has the biggest launch mass to transport both people and large building materials to Mars. A rocket requires 6 modules that must be placed in the correct sequence. You must...
Race around George Town as trishaw riders taking passengers on thrilling journeys in Penang. Trishaw Frenzy is a fast-paced game of routes and riders with a unique blend of luck & strategy that makes which each round an exciting unpredictable experience. Players take on the role of trishaw riders who roll dice and race along a route of map tiles. Along the...
Two Degrees is a cooperative tile-laying game where you create a civilization that mitigates the rise in global temperatures. Grow Forests, build Wind Farms and Connect Cities via high speed rail to keep temperatures from rising by two degrees. During the build phase, players take turns adding world tiles to their civilization. The department head of each...
The players are rolling dices and following a Dice Result Table to make their way up the mountain, gathering information about the condition of the slopes. The more information they have gathered, the faster they can move. When they've reached the top, they start making their way down along the Piste, unlocking a new Dice Table. The player who first has...
シロいぬ vs クロねこ (Shiroinu vs Kuroneko) is a Japanese variant on the classic game Reversi but here as dogs vs cats because of the trademark restrictions. The player pieces are dogs and cats, competing for control. The game includes a variable board set-up using four grids, so you can play on a board with a hole in the middle. You can also rotate the sections...
"WarBonds: Battle For Vitoria" is a strategy wargame where players deploy, maintain, and mobilize a medieval fantasy army against one another. The alignment system presents challenging decisions to the players, which will affect the loyalty of their units, and the leadership of their warlord. Units without loyalty are susceptible to leaving your army; or...
In this solo / two-player-cooperative expansion for Warline: Maneuver Strategy & Tactics, command your army in an against-all-odds struggle versus supermassive Lesser Dragons. Dragons War features the core game's Strategicraft, setup-is-gameplay systems and rich battlefield mechanics—and adds a quick, easy to operate Lesser Dragon "automa". As you command...
"What is an implement of war is purely a matter of perspective. Even a blade of grass can turn the tide of battle." WARLINE: Tactical Fantasy Battles is a detailed maneuver warfare sandbox game. With nuanced systems and mechanisms modeled on fifteenth and sixteenth century martial practice, and a framework modeled on retired Air Force colonel John Boyd's...
Get rid of your friends and be the only one to survive this chaos and madness. Everyone want to kill you. You can make a temporary alliance and enemy. Players will walk around the map and pushing each other toward the end. Players take turn by drawing a card and choose from what they have to gain the advantage on the field such as pushing other player to...