Escape from Camp Creepwood is a cooperative horror board game for 3-6 players. You and your friends take control of campers, each with their own strengths and weaknesses, as they attempt to scare each other around the campfire. The scares quickly become real as the cursed grounds bring the horrifying stories to life. Now, tasked with a set of objectives in...
Play as the last remaining survivors attempting to escape a deadly alien infestation on the Hyperion, a futuristic advanced modular colony built on Planet X. You must navigate through the colony to find and modify the coordinates of the Teleport Pad to escape. All of the remaining survivors must escape before the teleport pads are removed from the game....
In 1845, Sir John Franklin led an expedition on behalf of the British Royal Navy to find and explore the last portion of the Northwest Passage, regardless of the cost. The Royal Navy gave Franklin two heavy Ships (HMS Terror and HMS Erebus) filled with scientific equipment, 1000 books, a crew of 128 men, and enough food to last for three years. They left...
Fabled: Eve of Times presents three unique Modules and two advanced Scenario sets. Each Module and Scenario uses a number of special components. The Magnificent Allies, Obstacles and Guides, and Borderlands Modules may be added to the game in any combination and are compatible both with each other and with the core game of Fabled. Edge of Worlds and Divine...
The Farthest Journey is a promo expansion featuring the Beyond the Horizon Module and 2 advanced Scenarios. The Beyond the Horizon Module expands the core set of Location cards, adding even more variety, and introduces a new Fabled Place called Nethergate. In The Great Swamp Scenario, you meet a Merman who shares his wisdom with those who keep him company...
Facility 07 is a card game of espionage, betrayal, and tongue-in-cheek humor that will keep you laughing even as your meticulously planned attack is countered by another player and you end up in prison. Players take on the role of Secret Agents who explore Facility 07, the lair of the bumbling evil genius Professor Norwood, encountering lazy guards, high...
Falconry is a card placement strategy game, where thinking ahead matters. As one of several competing nobles, players place markers, send out falconers and birds, and seek to outmaneuver other contestants for the grand prize. Each noble begins by placing his or her falconer, and the race is on! Falconers and birds can be used to claim other players markers...
New pheasants are spotted on the path. Thus, you immediately hit the trail to offer your baroness some variety of game. This first expansion for Fancy Feathers offers 6 new types of animal cards. Look out for the Crested Fireback, Sumatran Pheasant, Kokass Pheasant, Eared Pheasant, the Barking Dog, and use the Long Hand Net. Same as the base game of Fancy...
Make your own fantasy world by unraveling its unique landscape and points of interest. In each play, you will be filling out a tech tree, known as the feature wheel, that adds different terrain types and buildings to your map. While there is a scoring goal of earning 50 points, the main objective of the game is to experience the joy of crafting your map in...
Create a large fantasy map by combining four regional maps made using the Fantasy Map Maker system. Highlights include: Main Quests to pursue across all four maps the continuation of features from one map to the next a new Landmark: the Port, which allows possible corrections and improvements to a previously completed game sheet a modified Feature Wheel...
We all want a safer and more comfortable community to live in. But we know that this responsibility lies in our own hands. Come and help create a better favela for everyone in this strategy game. In Favela Venceu you have a mancala mechanism to select the cards that will gradually increase the community size and shape. Each card is a domino-like, with a...
In Favor: Gods of Oethera, players wield 1 of 6 unique characters to explore uncharted lands in a contest to win the Favor of the Gods. The first player to reach 10 points of Favor, or to control all 4 Settlement Banners at once, wins the game! Using Action Points, players build the map as they search the Forests, Marshlands, Mountains, and Wastelands for...