From the 2nd edition rulebook intro for MAGIC REALM: MAGIC REALM is a game of fantasy adventuring, set in a land filled with monsters, fabulous treasures, great warriors, and magicians. The scene is set in the ruins of a mighty kingdom, now inhabited by sparse groups of natives and swarms of monsters. Beneath it all are the rich remnants of a magical...
In the Magic: The Gathering – Arena of the Planeswalkers, players customize the battlefield by designing the map then placing terrain and powerful glyphs. Then players choose one of five different Planeswalkers and move their figure and unique creature squads around the map in a race to out-maneuver opponents and gain tactical advantages! Cast devastating...
Magic: The Gathering – Arena of the Planeswalkers – Battle for Zendikar Introduces 2 additional Planeswalkers, including the first multi-color Planeswalker, Kiora, who can field both green and blue colored creatures and spells. Includes the first 3 hero creatures, including the terrifying Eldrazi Ruiner. The Eldrazi are colorless creatures and can be...
Stand-alone expansion to Magic: The Gathering – Arena of the Planeswalkers. Innistrad is a plane in the Multiverse unlike any other. It's a place where humankind is threatened on all sides by vampires, werewolves, spirits, and ghouls. Twisted, pointed stones called cryptoliths have risen throughout the land and have attracted the attention of those trying...
Description from the rulebook: Magic Triland is a small, forgotten island in the ocean. The island emerged when a volcano erupted a long time ago. The lava cooled to form a terraced landscape and with time the island became inhabited by people. Kingdoms emerged in the three corners of the island, all there to extract noble metals from the lava. Today, the...
From the rules: Magical Strike is a free cooperative miniature figure game inspired by anime series Strike Witches. Defend the Earth! Only the teenage Witches, with the help of 1940’s best flying technology the Striker units, can stop the alien Neuroi invasion. Fly over the massive Neuroi, clearing beam points, while searching for the core. Hurry, to the...
An enjoyable card-board game created after the eponymous novel of a young Czech writer. The game system is based on the adventures during movement in a diversified terrain of old England. In the role of Knights the players have to search for the imprisoned Queen of England and return her to her beloved husband, the grieving King. An original game after an...
A game with a modular board in which landtiles can be moved around on a sea, hence Pangea. There are five different tile types, for each of which there is a tribe that can produce goods there. Each player has tribes in only three types. A tile has a maximum number of inhabitants, no production takes place if there are more tribes on a tile. The game is won...
Magik Realm is a game designed to recreate the experience of the AH classic Magic Realm with newer and simpler game mechanics. It is a completely separate game with its own rules and components. The biggest differences are not needing to choose goals (Victory points are scored) and not needing to record a plan for each day’s actions. Players choose one or...
Which magician is the first to collect enough magic symbols? As if by magic, some paths in the magical labyrinth are closed. Only those who know the right spell, i.e. the secret colour, may move on. In this travel-version colour-coded tabs replace the magnets of the full version, which leads to a more memory like experience. This version has a 4x4 board...
An unusual structure has emerged on the mountainside that one would think to be desolate: a long-lost temple fort of Artheastam, the Kingdom of Light — or is it rather a slaughterhouse? Several adventurers have been brave enough to attempt to discover the secret of the temple, yet none returned to tell the tale. What could this secret be? Why do so many go...
Welcome to the World of Tomorrow! State-of-the-art magnetic levitation technology has allowed for newer, faster, and stealthier transportation for both humans and robots. Civilization is expanding to modern cities across the globe, distant planets, and even into the quantum realm. Only one maglev railway company can lead the 22nd Century to a bright new...