In Dschingis Bohn (Genghis Bean), Bohnaparte gets some serious competition. The Mongols overrun the Bohnreich and provide for new tactical challenges. Hanno Girke's new Bohnanza expansion is suitable for 3-5 players. The Bohnanza base game is needed. By combining Dschingis Bohn with Bohnaparte up to 7 players can fight over the Bohnreich. Dschingis Bohn is...
In the XVI century Italy was the scene of wars and dynastic quarrels. In the Papal States, Pope Paul III knew he could rely on the strength of the powerful Orsini family to oppose the power of his enemies. In 1542 Pierfrancesco II Orsini, called Vicino, inherited the fief of Bomarzo, which elected to his residence, along with the fiefs of Collepiccolo...
Kickstarter and Giochistarter exclusive development card for the Bomarzo boardgame. This card represents one of the most iconic structures inside the Sacred Woods of Bomarzo and can be shuffled in the Development deck to be drawn by players during the game. It provides 1 Architecture point when deployed and 3 architecture points when evolved on its b-side....
In Bommerz over da Sulphur River you can take the part of the Ork Fighta-Bommer pilots, screaming down to smash the vital bridges. Or you can command the heroic Imperial defense, pouring a devastating stream of flak and laser fire at your attackers and directing the counter-attack of your brave but outnumbered Thunderbolt Interceptors. Perhaps the...
In Bonifatius players take the roles of the leading figures of the Anglo-Saxon mission in the early middle ages. Each player tries to christianize people in Europe and become a saint at the end of the game. They travel throughout Europe on a modular board and get points of "holiness" for their missionary actitivities. Each player has two actions per turn...
Heavy Metal meets Fantasy in Book of Skulls: Slayers of Eragoth A huge dungeon-crawling adventure where two teams battle to save the continent of Eragoth. For 2-4 players in 2 teams. Teams act as the others’ opponents, whilst one team controls the heroic Slayers, the opposing team will control the Demons they encounter until it is time to switch to their...
You're a villain, but not very good at it — Take on the role of a B-list villain who didn’t quite make the cut! In an attempt to capture at least a little bit of infamy, you’re racing other not-so-super villains to publish a book about your misdeeds. Travel around the city hiring dastardly henchman, building outrageous gadgets, and committing pranks and...
BOOM GOES THE DYNAMITE is a dynamic, family-friendly matching game with an explosive twist! THE MISSION: Ignite as many matches as you can by using special action cards, strategy, your memory, and a little bit of luck. THE TWIST: The cards in the matchbox are constantly changing, and sometimes everything explodes! TO WIN: You will have to think fast as you...
Boots & Saddles: Air Cavalry in the 80's, is the second Assault Series Tactical level board-wargame. It could be played as a stand alone game, or in combination with the other games/modules in the series. Boots & Saddles added rules for helicopters and air defense weapons. The game uses 250 meter hexes, 5 minute turns, and platoon/section sized units. "In...
From the publisher's website: Two hundred years of bloody battles, deadly feuds and constant raiding have turned the Scottish Borders into a virtual no mans land. Every clan raids, battles and pillages its neighbors, regardless of national ties, and the crowns of England and Scotland turn a blind eye to the chaos. Clan loyalties are all that matter, every...
In Borderlands, each player runs a kingdom. The kingdoms are grown by adding new lands to the capital and new creatures to the lands. As each kingdom grows, it becomes more powerful -- but it also becomes more vulnerable as its borderlands grow as well. Each turn, land and creature & feature cards are drawn. Power cards, Gold, Food, and Resources are...