Coba is a cooperative strategy game that will take players to a mystical temple in search of hidden treasure. Each round, players will attempt to ascend the temple as a team by simultaneously playing their cards, and then resolving their actions in numerical order. Cards are not just used for actions and priorities, they also form the path that the players...
With the heat in Brazil, it’s no wonder that Brazilian houses are full of cobogós. You are architecture interns and have been given the task of planning a mosaic of cobogós — but you will need to understand your clients’ whims to do a good job. Time to get to work! Cobogó is a card-laying, cooperative/solo puzzle microgame with only 18 cards. At setup, 3...
Fame has finally arrived! New special clients have arrived looking for exclusive mosaics! The Clientes Especiais (Special Clients) expansion adds 3 new pattern cards inspired by other games: Capivárias, Malabares (from the Piquinim Collection) and Vomitland (from Cyber Rhino Studios). These patterns are larger than the ones in the base game, but can be...
The client just bought this beautiful window for the mosaic! How it will fit in is not my problem... The Janelão (Big Window) expansion adds 2 new cards with a new element: a window that is twice the size of a normal cobogó. The window pattern is used as one of the 3 patterns in the game, which must be filled with the same color of cobogó of your choice....
10 cards with 20 new words around boardgames included in Spielbox magazine 2017/1 German Edition. Sieger / Verlierer (meaning winner / loser) Pöppel / Verlag (meeple / publisher) Strategie / Taktik (strategy / tactics) Nachdruck / Rezension (reprint / review) Autor / Marker (author / marker) Auflage / Gegner (edition / opponent) Erweiterung / Chip...
Clacks: A Discworld Board Game is based on the "Clacks" semaphore messaging system — the fastest (non-magical) messaging system on the Discworld — featured in Sir Terry Pratchett's novel Going Postal. Using a semaphore system of shuttered lamps on top of high towers, the Grand Trunk Semaphore Company has revolutionized long-distance communications on the...
Coffee is a two-player abstract board game designed by Néstor Romeral Andrés. The goal of the game is to create a line of stones of your color, or to prevent your opponent from making a legal placement of the white rod. When placing the rod in a black or orange stone, it looks like a coffee seed. Hence the name Coffee. This is what you need in order to...
The Dutch game association Ducosim publishes the game magazine Spel!. With this magazine they will publish several 'Spel!enkaarten' (gamecards). These are games which fit on a A5 card. #0031 is Coffee. Coffee is played on a 5x5 board. Each turn, a player places a piece on a free space and indicates a direction (horizontal, vertical or any diagonal). The...