The board shows 100 fields (10x10) which show 50 Muslim counties (each 2 times). Each player has 3 to 7 country cards on his hand (dependent on number of players). On Players turn he Plays one of his Cards and places one of his Stone on one of the 2 fields with the same country. The choosen field has to be empty. If this is not possible he can choose any...
Its the 3-D building game with a colorful twist! As players race to build towers using their Chameleon' blocks, there's a surprise with every move - the Chameleon blocks magically change their colors! Place one red block on a tower and the block below turns green. Choose another red block, add it to the tower, and the block below changes to red. You'll...
From Dave Farquhar's Review: Chamelequin is described on the box as 'a game of skill and ever changing colours'; a reasonably accurate summary. The board is a striking 8x8 grid of large coloured squares. These alternate, with one row being green and yellow, the next red and blue. The effect of this was illustrated by Alastair (age 1) sobbing his heart out...
Change Change was published in A Gamut of Games. In this solitaire game, the player takes eleven coins: four from each of two different denominations, two from a third denomination, and one unique. They are arranged randomly in a 3x4 layout, with an empty space in the bottom-right. The player aims to transform the layout into one that is symmetrical around...
Chanoyu is a casual trick-taking and tableau-building game. To win, be the first player to score at least 15 points, but you will lose if no other player has scored at least 8 points. Win cards in tricks to build your tableau to score points. Face cards cannot take tricks, but when taken, face cards may be added to either end of the trick winner’s tableau...
Char is a three dimensional alignment game similar to the many flavors of 3D tic-tac-toe that have appeared over the years. Its rules and production values raise it above the level of these titles, however. Rules: The play space is a 4x4x4 volume. Players alternate placing black and white pieces into the volume; the goal is to create a row of four...
There are 16 nests (4x4) with pictures of birds (four kinds, four colors). A player places a ball in a nest and a cardboard egg next to it. The next player does the same, but he or she has to place the ball in a nest with a bird of either the same kind or the same color. When a player can fill the fourth nest of a diagonal or orthogonal row, he or she gets...
In Chartae, players take the role of cartographers who try to remember and build an ancient map. The game is made of only nine square tiles, which represent parts of a map. Each tile has a land zone and a water zone. One player tries to connect land zones, the other water zones. Every turn they have to decide whether they want to rotate a tile or place a...
Material: 20 pawns (4 blue, 4 yellow, 4 white, 4 red) 1board , 21 cards. Goal : Each player tries to create the exact pattern of five pawns showed by his secret card drawn from the stock. This is done when the colors of pawns upon the board fit those of the card either horizontally, vertically or diagonally. The card is then won by the player, who draws...
This game is a cousin of Mille Bornes. Each player attempts to build a castle that consists of seven cards in a specified configuration. On his turn, a player draws a card and then either adds a card to his castle or plays an attack card on an opponent, who cannot continue constructing his castle until he can play the corresponding defense card to nullify...
To win, you must connect at least three board sides with your counters. To place counters on the board, you must win tricks whose cards correspond to tiles on the board, which are randomly distributed before the start of the game. However, you have a limited number of counters. If you've played all of your counters and haven't created a winning formation...
Che is a board-less tile-laying game played with 64 identical two-color tiles, each with an inverse side. The tiles have the same pattern as those in Truchet (from which this game takes its name), by the same designer. Players alternate placing tiles in an attempt to be the first to close a region of their color without also closing a region for their...