Tiny Trees is a micro-expansion for Tiny Towns. In tiny trees, each mayor has a chance to watch a tree grow in their town. However, each tree only grows if it is in the only empty square on a player’s board. Place a seed on one space on your board at the start of the game. At any point if you build on this space, gain a free resource of your choice....
Space is tighter than ever, so the creatures of the forest have begun building downward in Tiny Towns: Underground. These new underground buildings leave room on the surface for resource cubes, allowing you to begin your town in the center for a change. Cottages are being replaced by stylish Turf Homes, and a collection of other underground constructions...
Two special promo cards for Tiny Towns! Larkstone: This Monument scores after all other scoring. Score points based on the number of players with more points than you. 0 = 0 points 1 = 3 points 2 = 5 points 3 = 7 points 4 = 8 points 5+ = 9 points Friendly Local Game Store: 1 point. +2 additional points if 2 or more fed Cottages are in the same row and...
The pirate parrots have come to Tiny Towns! Add this new card to your Tiny Towns games to celebrate the release of AEG's new title Dead Reckoning on Kickstarter! The pirate parrots seek to expand their control of Tiny Towns. They play the green building, and become more valuable the larger their area of buildings becomes. Not only that, they give you coins...
From the Crosstown Games website: Tipped Tacs is a game of tic-tac-toe using die faces as the instrument of victory. The die are not placed individually on the grid as in normal tic-tac-toe, but 'tipped' based on strategy. A die has only one valid direction to tip each turn, so deciding which die to tip and when… that is the key to master. Number of...
Introduction:Tirnabun (from Scottish Gaelic: tìr na buidhne, meaning "territory of group") is a strategy game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 9 cells per side, but boards with 7 or 11 are also valid. Each player has access to a sufficient supply of stones of...
The year is 1912. The unsinkable Titanic is setting sail on her maiden voyage across the Atlantic, and you have secured yourself the coveted position of deckchair attendant on the first-class promenade. Your passengers will tip you extra for getting their chair in a good place, so you and the other deckchair attendants must compete to reserve the best...
In the days before Dwarves learned to dig and Goblins learned how to sail, Dsyx was ruled by the Titans. These giants of earth and stone built the land, made it lush or barren, for reasons unknown to the smaller folk. Titans of Dsyx is a solitaire, print-and-play, roll-and-write game that takes place in the Legends of Dsyx fantasy setting. Players take on...
Test your wits in an original tile-laying contest of digital deduction! Titans of Quantitas is a quickfire cosmic duel in which players score points by creating a multiple of their secret titan number. Players place tiles alternately to determine the colour of each segment displaying a two digit number. When a number from 0-99 has been formed the titan...
The Titany is sinking. You have to get your passengers into the lifeboats to save them but the order in which the lifeboat is filled is crucial. Play a card out of order and you'll score minus points. The captain and engineer can increase the capacity of any lifeboat and the baby can be put on board a lifeboat at any time. At some time you have to close...