Time Vectors™ is a Tic-tac-toe style game, but it is a four-dimensional game of four-in-a-row. The board is a 4×4×4×4 matrix on four vertical levels. The game board is constructed of a nice hardwood base and supports, and the playing surfaces are printed clear acrylic boards. Some have described Time Vectors as "Tic-tac-toe on steroids." So far in fifteen...
TimeLine is part of the Hip Pocket Games series and includes a deck of 48 cards. Additionally, players will need a pawn and a common supply of about 30 markers in each of four different colors. The cards form a timeline, allowing players to move back and forth through history to find cheap commodities and then sell for profit. Of course, all this time...
Someone's gone and broken the TimeLine again. An agent of the Time Repair Agency, you must create a Timelock to stop the TimeLine from arbitrarily changing. When everything went haywire, an alternate version of yourself was created. If your alter-ego sets their Timelock first, they will take your place in the TimeLine and vice-versa. Once it's done, who is...
Tiny Castle Crush is a game about building your castles and destroying others' castles. It is the series of Castle Crush, however stand alone game. The game plays 3 rounds. There are 4 phases in each round: Income, Build, Attack and Evaluate phases. Income phase: each player takes one block from the supply until running out ot the available blocks. Build...
Tiny Castles is a plateau building game featuring castles, dragons, princesses and knights. Oh, and horses. It is intended for children the age of four, but I have included lots of rules variants and an expansion to make the game more complex for older children (or even adults?). The game promotes: - counting - visual insight - logic This game was...
The planet’s coral reefs are in danger and a group of biologists are taking action to protect them. On a mission to Tiny Reef, they take inventory of the reef animals to make it a sanctuary for marine life. During a game of Tiny Reef, players draw on their sheet the marine animals they observe, following certain constraints. They earn points by forming...
Tiny Trees is a micro-expansion for Tiny Towns. In tiny trees, each mayor has a chance to watch a tree grow in their town. However, each tree only grows if it is in the only empty square on a player’s board. Place a seed on one space on your board at the start of the game. At any point if you build on this space, gain a free resource of your choice....
Space is tighter than ever, so the creatures of the forest have begun building downward in Tiny Towns: Underground. These new underground buildings leave room on the surface for resource cubes, allowing you to begin your town in the center for a change. Cottages are being replaced by stylish Turf Homes, and a collection of other underground constructions...
Two special promo cards for Tiny Towns! Larkstone: This Monument scores after all other scoring. Score points based on the number of players with more points than you. 0 = 0 points 1 = 3 points 2 = 5 points 3 = 7 points 4 = 8 points 5+ = 9 points Friendly Local Game Store: 1 point. +2 additional points if 2 or more fed Cottages are in the same row and...