In this dice-laying game players are scientists trying to harvest precious micropul matter from an energy core; while using their dynamo dice to claim territory and to affect the playable dice in each other's hands. Each player has a hand of dice they must play optimally to keep a flow of new dice coming in and if possible keep aside some dice in a supply...
A card game based on Nordic Mythology where the players are the Jarls fighting each other in pursuit for prestige. In Midgard Card Game the players try assemble their military power by making troops (same kind) or batallions (sequences) to conquest domains in the nine worlds connected by Yggdrasil. Each world has his own difficult levels and rewards in...
"Arsenal de Guerra" is an expansion to "Midgard - The Card Game". That would be the North Warriors without the best equipment, weapons and artifacts? This expansion brings a number of items that can be incorporated into the troops in the game, expanding its Puissance or providing special skills. It also introduces the trade because the items can be sold...
Expansion to Migard - The Card Game. The "Desafio das Runas", besides being a new set of challenges, brings a new mode - the cooperative / competitive game. In "Desafio das Runas", the players come together to win a number of runic challenges and trying to control the magic in the Nine Worlds Vikings. It's a race against time in which every challenge met...
"Fúria Nórdica" is an Expansion to "Midgard - The Card Game". The "Fúria Nórdica" is reflected in the ability of Viking warriors fight like brothers! The expansion Fury Nordic introduces the new letter of class - Bror Krig (War Brothers), which enters into the formation of troops in several different positions. This opens up the range of possibilities from...
"Heróis do Norte" is an expansion to "Midgard - The Card Game". Comprising 16 Viking heroes, two new event cards and 12 new cards of rewards, this expansion brings to the game a new component to the troops of Jarl - The Hero. Each hero comes in the player ranks to assist in their dispute by Renown. When active, the hero has two special abilities that can...
The moon is waning, and the fairy Puck, potion in hand, roams the forest to scramble the paths and affections of all he meets with mischievous delight. Can you untangle the chaos of this Midsummer Night? In Midsummer Night, one or two players draw and place cards to expand their forest tableau, building paths and connecting characters to their goals. Some...
Migong is a two-player territory game played on the 126 brown spaces (cells) of the initially empty hexagonal board shown above. The two players are called Blue and Yellow. Each player has access to 63 cell-sized hexagonal pieces made of six equilateral triangles each. Each player's set of pieces includes all combinations of at least one triangle of their...
Imagine noughts and crosses (tic-tac-toe) but with the need to think several moves ahead and with each piece having a particular power and control over your opponent. This is Mijnlieff (Pronounced "Mine-leaf"). Try to create the most lines of 3 counters in your colour. The standard game is played on a 4 x 4 square grid. Each Player has eight pieces with...
Welcome to Million Data_ Baby, where you will dive into the ruthless universe of startups ready to do anything to enrich themselves thanks to the personal data of their users. Here, ethics is relegated to the background, the profitability of the personal data business being the absolute priority. Competition is fierce and low blows are common in this...
Mimic is a new game by a first time publisher, Funmaker Games. Players attempt to collect sets of like animals of the same color from a set of cards laid out on a 7 x 7 card grid. Players also have a set of special power cards that allow you to bend the rules (play an extra card, etc.) The first player to get rid of their cubes wins the game. From the...
Two players go head to head, one as a loyal agent, the other as a traitor, competing to save or sink their detective's agency. In Mimic Mind we are transported to 1980, to a Chicago detective agency. Among us there is a loyal agent who seeks to save the agency, a traitor who seeks to undo the agency and a double agent who can help you or your adversary in...