Death Valley: Highs & Lows is the second entry in the Death Valley series. Its 18 cards can be played as a standalone game or combined with the previous Death Valley game to create an all-new set of 18 cards every time you play. In this tableau-buillding game for 1-2 players, each traveler is striving to assemble the best mix of cards in their Journey and...
Be the fastest to recreate a loopy-twisty pattern shown on a card to win that card. In a two-player game, you win if you have most cards at the end of the game. In the solo-version you aim to beat your own highscore. Each player receives a similar set of 5 rectangular blocks. The pattern cards are shuffled, and players take the a number of pattern cards...
2321: The largest city on the moon of Klathea 52-F is under attack as waves of alien ships suddenly appear in the sky above it. You are unable to even fire one proton blast before fire rains down onto the city. In this small 1-card game you are the military leader of the capital of Klathea 52-F. Your task is to distribute the resources in a way that will...
The Whispers of Qaeos & Classic Solitaire"The kingdoms of The Gar worked peaceably together for thousands of years, building trade, prosperity and respect ... then came Qaeos, the Dragon Queen. Qaeos and her minions ravished the land, plundered its resources and enslaved its people, aided by allies within the ranks of the kingdoms themselves. You have...
You and your friends take turns strategically placing randomly drawn tiles into a shared arrangement, in a race to finish the pattern goals and be the first to accumulate 16 points. Pay attention to your opponent's goals - your strategy should include building your own patterns and slowing them down! There are 54 pattern goal cards with varied degrees of...
Players take on the role of rival hackers of the early 1980's trying to decipher each others secret rule they used to encrypt an important piece of code. S E T U P Deal each player 8 cards. The remaining cards form a draw pile. Think of a secret rule using the colors, shapes, and numbers on the cards that you can begin with 2 cards from your hand Example...
The heretic pharaoh Akhenaten has abandoned you and the other old gods. He worships only his new Sun God, Aten. The people follow their leader blindly, leaving you weak and crumbling. By influencing the six Domains of Egypt, you and your rivals will slowly take back some of your powers. Through common spells and mighty enchantments, you will eventually...
You are a deity; a god—one among many, perhaps—looking down upon the earth, upon this curious species called humans, and upon their still more curious behaviors. They’re very proud of themselves and their advancements, these humans, and they take themselves very seriously, what with their empire-building and their silly and relentless wars with one...
デキタ! (DEKITA!) is a tile game from Japan. The theme is apprentice wizards learning how to form spells. But the gameplay is more abstract and somewhat language free. The 'spells' are formed by placing tiles to construct shapes. Each tiles has four triangles, which match to neighbouring tiles to make squares. The triangles are coloured red, green and blue...
A 1-5 players logic game, where all the players lay rectangle tiles with 2 digits and 2 colours on a square common board. When you lay a tile you count all the tile's squares on the board in the same rows and columns as the tile you just put - that's the number of points you get. But there is a restriction - no colour and no digit can appear in a row or...
Delta, created by Swiss chess problem composer Erich Brunner, comes with two small boards (one is 5x5 rectangles, the other is 6x6 squares), nine triangular pieces in two colors, and one extra piece in a third color. In Delta, after entering their initial pieces by a free placement, players alternate moving pieces of their own color on the 5x5 board at...