AfterShock is a unique and diverse collection of landscape cards that represent Grasslands, Forests, Mountains, and Water. Cards can be used as a 2 to 6 player or solitaire card game and as a random map generator or tavern game to augment your tabletop role-playing campaign. Fuddledich ( 2 to 6 players): Named after the retired cartographer and owner of...
Aggression is a war-game for two players. Each has 100 armies to be distributed in certain countries on a map which is drawn at the start of the game. A series of battles are then fought with the object of neutralising enemy armies. The player retaining control of the most countries is the winner. There are three phases, in each of which the same player...
Introduction:Agros (from Old Greek: ἀγρός, meaning “field”) is a territorial game for two players: Black and White. It is played on the squares (cells) of an initially empty square board. The recommended size is 10 cells per side. Each player has access to a sufficient supply of stackable pieces of their own color, double-sided (front = farmer, back =...
Ahayuta is a pure, two-player abstract strategy game of deep positional play and sudden, decisive power shifts. Played on a unique 8x8 board with its corners removed, you command six pieces (warriors). Your goal is to either capture your opponent's powerful "Ahayuta" piece or to move your own Ahayuta across the board to the opponent's home row. The game's...
Can you spell faster than your opponents by grabbing the correct vowel piece? Can you lay down correct vowel cards or spot matching vowels faster than your opponents? Or maybe the only way to win is by yelling…AIEOU! (pronounced as AY-YO) AIEOU is an educational spelling game that incorporates multisensory elements. Playable in 4 different ways, AIEOU...
Akigam is a duel game where you will place facedown cards from your hand on the table to generate spells, only you will need to REMEMBER the cards you have placed so you don't miss the spells! Akigam can be played in Pair, Team and Arena multiplayer modes by adding 2 to 3 copies of the game to a wide range of formats, increasing challenge and fun! "The...
Akimbo is a drawless connection game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). The top and bottom edges of the board are colored black; the left and right edges are colored white. A naked diagonal is a pair of like-colored, diagonally adjacent stones with no other like-colored...
Alabín is a game that will challenge your memory. Discovering three relics hidden beneath the tiles of an ancient palace will be a challenging mission. Sharpening your memory, paying attention to spatial location and observing the movements of other players will be the skills necessary to achieve the objective. Alabín offers a fun gaming experience that...
(English: Freddy from the Firebrigade) In each round a big plastic firetruck is shaken. That changes the order of a number of colored balls in the truck's clear plastic lid. This order determines the order of cardboard firemen (neutral back, colored fronts) who have to be turned face-up in the correct order. If a player makes a mistake, one of 9 haystacks...
A fast two-player abstract strategy stacking game with a theme and a twist (Designer’s note: Alchemy was created as a simple game to thank the gamer community and fans of Symbol. Alchemy is played with one player’s basic set of pieces from Symbol, and thus provides a clever way to determine first player for a game of Symbol or can be played as a separate...
From BGN: Alchymia - La Quête du Cristal Noir (The Quest for the Black Crystal) is a small print (500) game, self-published by Swiss designer Frank Schwab. The game accommodates 2-5 players and plays in roughly 30-60 min (my best guess). Images and rules (in French) are available at the Alchymia website. Each player is given a personal board and 3 potion...