Players use their Kindred Spirits to obtain magical energies on the ether plains. The ether plains is the area where magical energy gathers, collects & can be harvested from. The ether plains vary from game to game, which creates replay-ability. Gain magical energies for each run of three or more numbers ascending or descending between 1 & 6. Magical...
Every player is dealt one animal card, face down, and the goal of each player is to be the last surviving animal. There are 21 different animals, including "Man," and they range from the lowly mosquito to the mighty Lion. The game is played in days and each day, players take turns either asking another player a "yes" or "no" question (in a quest to learn...
Object of the game: The object is to capture your opponent’s four kings. What might feel like an advanced form of checkers will surprise you in its complexity of moves and strategy. It requires a nimble mind and the forward thinking of a chess player. Be alert because the balance of power can shift very quickly in this game. Game basics: Each player starts...
CLACK! is both the name of the game and the sound that the magnetic discs in the game will make when you slap one against another – and slap them together you will as you're trying to claim the right discs as quickly as possible. To set up the game, lay out all 36 discs face up so that everyone can see the colored symbols on them. One player rolls the two...
In this game the players try to recognize objects/things/animals on images that are hidden and only revealed step by step (max. 8 steps). Each time a flap uncovers another part of the image, the players may make a guess. Each player has 3 "guess cards" of which he has to give one to the host. A round ends when either all players have a correct guess or all...
Each player has a character deck of cards and 3 lives (3 heart tokens). Players simultaneously flip their cards face up the fastest as possible in order to find a special Tech. There are some symbols printed on each Tech cards. Players go on flipping cards up until they gather all the symbols in a specific order. The first player who does that Klashes his...
A good overview and quick hands gives payoff! Many slightly different card pairs litters the table face down. When the cards are turned you need quick reaction. The quickest player wins the pair. At first glance this looks like a game of memory, but the card pairs are a bit different. One player starts by turning one tile, and play continues this way...
Alternative names: Plume, sais-tu pecher? Piuma dimmi sai pescare? "Little Polar Bear, do you know fishing?" is a memory-like game. Players move little polar bear around a circular track over ice flows. On the back of the flows there are printed fish in 4 different colors. In the middle of the board, there are 16 wooden fish (4 of each color) placed face...
Lars, Robby, Caruso, Nena und Nanuk are very good friends and have sworn eternal friendship. Each player has a face-down stack of cards and in his turn can take up to three cards and try to find one to add to the last card placed. He can place a card when the big friend is the same as the small one in the corners of the last card placed. If no card fits...