IntroductionHausta (from Old Norse: haust, meaning "harvest" or "autumn") is a drawless finite game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended board size is 4 cells per side, but boards of 3 or 5 are also valid. Each player has access to a sufficient supply of stackable pieces...
Players receive a green card with the sentence "Have U It?" on it and an equal amount of red counters. Each letter has a corresponding number next to it in red. The first player picks a card from the deck and checks to see if the letter and number coincide with his card. If it does, he places the card face-up in front of him If not, he calls out the...
Hepatica (Noru-gwi Flower) is a real-time, pattern-recognition game that requires a bit of addition and dexterity. The game features 2x2 jigsaw tiles illustrated with native Korean flowers. By collecting four matching tiles, players can complete a full flower image. The game also includes a magnetic frame, allowing you to display and enjoy the finished...
Introduction:Herfor (from Old Norse: herfǫr, meaning "war expedition") is a drawless territorial game for two players: Black and White. It is played on the intersections (points) of an initially empty hexagonal board with triangles. It can be played on a 7–sized board for long games or on a 5–sized board for short games. Each player has a sufficient supply...
Herstoricas Pioneras is game dedicated to historical female figures in Spain. The game contains 60 cards depicting 30 different female pioneers (each card is duplicated). With them, you can play 3 different games: a memory game, a speed game, and a guessing game. Each card is illustrated by a different female artist from the Autoras de Comic collective....
Hex Strategy: Making the Right Connections From the back cover text: Hex is a classic board game invented over half a century ago independently by the Danish mathematician Piet Hein and the Nobel Laureate John Nash. It has recently enjoyed a surge in popularity, and continues to fascinate mathematicians and game theorists with its duality of simple...
Global Connection is a drawless connection game for two players: Black and White. It is played on the cells of an initially empty hexhex board with eight or ten cells per side. Before the game starts, the perimeter cells of the board, except the six corners, are filled with black and white stones alternating in color. Each corner cell must be adjacent to...
Each player has a set of 13 tiles - each tile is formed of 1 to 4 hexagons (5 single, 4 double, 3 triple and 1 quadruple piece). The board has 8 areas, ranging in size from 3 hexes to 10 hexes large. Player alternate turns by placing one of their pieces on the board. When you place the last piece necessary to fill in an area of the board, you get a number...
Abstract game of memory and pattern recognition. Players have two pieces in their hands and each round have to play one piece on the table, creating the board and buy a new piece to their hand. Each piece is made of 3 connected hexagon, with different colors and shapes. To place pieces on the board, players need to connect at least 2 different hexagons...