Axis and Allies is the most successful of Milton Bradley's Gamemaster series. It depicts WWII on a grand scale, full global level. Up to five players can play on two different teams. The Axis which has Germany and Japan, and the Allies which has the USA, the United Kingdom, and the USSR. A full map of the world is provided, broken up in various chunks...
The World at War 1939-1945 was the first unofficial Axis & Allies expansion, published by Xeno Games. Many of the rule changes found in the later Axis & Allies Revised & Anniversary editions (such as the 2-hit battleships, "1/2 battleship" destroyers, artillery guns) were original innovations in The World at War, first published in 1990 with 238 playing...
A fantasy wargame, The Beastlord involves hidden movement (using dummy counters), magic, spies, ambushes, goblins, elves and monsters of all sorts. The map shows the entire valley where the action takes place at the "strategic" level, and close-up tactical maps used to resolve the specific encounters (somewhat like Titan's main map and battle lands). The...
Before Waterloo is a two-player strategic level simulation of the Napoleonic Campaign of 1814, extending the play of Beyond Waterloo with two campaigns. One, "La Patrie en Danger!", runs from January through April, 1814. Napoleon has been sent reeling from his second massive defeat in 2 years at Leipzig and must defend France from a now overwhelming...
BEYOND WATERLOO is a two-player strategic level simulation of the Napoleonic Campaign of 1815. Players take the sides of France or its opponents, a coalition of Allies. In its long form the game opens with Napoleon’s arrival at Paris following his return from Elba. It encompasses his efforts to restore France to a war footing, the Allies’ struggle to...
Hunt down and sink the Bismarck. Three levels of play. In the advanced game, you use miniatures rules for the combat. Hidden movement by the use of separate search boards. The original Bismarck game from AH was remarkable for one reason: the ONLY playing piece that the German player had was the Bismarck! A straight forward move-and-search naval game. If...
Avalon Hill's (AH) Bismarck 1979/80 edition, designed by Jack Greene, is a totally different game from the AH 1962 edition designed by Lindsley Schutz and Charles Roberts. The game centered around the hunt for the KMS Bismarck and the KMS Prinz Eugen in mid-1941. The game has some similarities to game Battleship, with both players having a hidden map-board...
Bomber recreates in game form the most decisive air battles fought in Europe during WWII. The game covers the major plane types used in the actual battles and all the key elements of the actual events. Bomber is basically a two player game although multiple subordinate commanders can be used on both sides. Different scenarios are provided in the rules in...
Fight for control of the twenty-fifth century Inner Solar System as imagined in the 1950s in this strategy game which is a close relative of Axis & Allies. The map board's Solar System Display keeps track of the 4 inner planets (Mercury through Mars) and the 9 larger asteroids along their orbits. The rest of the board is taken up by the various territorial...
Campaigns of Ozz recreates the battles and campaigns for the control of the post apocalyptic Land of Ozz. While Campaigns of Ozz is designed to be played as a stand alone board wargame, it is fully compatible with the miniatures game system by John “Buck” Surdu and the miniatures figure line as each counter represents a regiment of miniatures. Players...
Cognizant is a solo or co-operative tactical deck-builder. Play as giant biomechanical mecha through a series of encounters crafting a unique deck and unlocking other powerful equipment along the way. Players will choose from one of four playerboards known as "Echoes" and build an initial deck called a configuration indicated on the back of the Operations...