SINS is a deck-destructor and a highly competitive game. It’s built from the core to be an aggressive game of powers and weaknesses. Both attacking and defending will cost you deeply and exhaust your hand. Therefore, be careful not to be too aggressive or too defensive, as you might lose your advantage. Pick your battles, save your strength, take the hit...
Get ready to shake up your next game night with Sip It! All you need is a couple of fun friends and some frosty beverages to play. Players take turns drawing cards, trying to keep the good ones while avoiding the bad! Cards include tasks ranging from ridiculous antics to mild public embarrassment. If a task is too sour for your taste, you need to take a...
For centuries, Samoan warriors have spun and tossed their weapons in dazzling demonstrations of courage and skill. The traditional wooden war clubs were later replaced with hooked steel machetes. In 1946, a young knife dancer, “Freddie” Letuli, was performing in San Francisco at an event that also featured a Hindu fire eater and a girl who twirled a baton...
Each player takes on the role of one or perhaps a handful of Wild West characters in a variety of situations--bank robberies, claims jumps, wagon train raids, etc. Each situation will take place on a map that is hand-drawn and divided into irregularly shaped zones. Players roll dice to determine their action point allowance, which they then spend to...
The dicey waters of the Six-Sided Seas have tempted many pirates with the promise of riches and glory. Legends tell of several powerful treasures lurking amongst the isles...powerful enough to control everyone and everything on these waters when combined together. There are many paths to becoming the most ruthless pirate in the sea, and the choice is in...
Sixteen is an original card game for two players, ages 8 and older. It is easy to learn (about 5 minutes) and takes about 15 minutes to play, though players will find themselves wanting to play again and again before they put the deck away. Each player is dealt three cards. The remaining cards are placed face-down in the middle of the table as the draw...
Sixzee, inspired by the mechanics of Yahtzee, uses six dice and has a scoresheet split into four sections. You must complete each section to secure a bonus, but you will be unlikely to fill all four sections. As the game progresses you will have some tough choices to make, but will they be the right decisions? Only your upcoming dice rolls will tell!...
Bigger is definitely better. Roll the big, purple dice and score points by building the biggest or longest dong, schlong, wiener, peeper, schmecky...you get it. Another roll of the bulbous consequence die can add points of take them away. So, like a lot of things involving manhood, this game's about luck and risk. ;) Contains: 8 Purple Dice Circumstance...
SK8 COMBO is a fast-paced card game for 2–4 players (ages 7+) where memory, tactics, and nerves of steel collide. Each round, players draft trick cards to build a face-down line of five cards, secretly assembling escalating runs—from a basic Ollie all the way to the legendary 900—much like building a straight in poker. To win, players must chain high-value...
Skate: The Card Game is a casual, fast-paced tabletop game for skaters and non-skaters alike. The goal is to land five tricks before your opponents — without eating pavement! One box includes a rulebook and three decks (Skate, Grind, and Trick) comprised of more than 150 cards total. A unique, two-card hand limit lends itself well to the fast-paced nature...