Port is a simple game you can play with a Pairs deck after (or during) a long sea voyage. The rules were first published with the Pairs Pirates deck, but they are also published in the Pairs Companion as well. The game utilizes the Pairs game system and is designed with the Pirates deck, though it can be played with any Pairs deck. Port is played in...
Egy kooperatív pakliépítős kártyajáték a DungeonsAngol:Raise the anchors and set sail as Port Royal: The Adventure Begins... introduces a campaign mode to Port Royal. At the beginning of the game, someone reads the prologue of the...
Port Royal: Das Abenteuer beginnt... társasjáték Kiegészítő 3000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
As the active player you may reveal the next 4 cards at once in the discover phase. This grants you one additional purchase. You must not fend off any ships, and taxes are dealt with in the revealed order. After that you are forced to end your discover phase. Originally available as a door prize at Stadt Land Spielt, then later packaged with Spielbox...
Port Royal: Gambler Promo Card társasjáték Kiegészítő 1100 Ft-tól! - 2 felhasználó árulja ezt a játékot!
In the early 1900s, an old house forgotten for 20 years has been discovered by a group of supernatural investigators. Following rumors of the haunting, they come to the house and begin to explore. As the daylight fades they make for the exit, but they are locked in! What’s more, an evil spirit has possessed one of them, but no one knows who. Desperately...
Fast 8-turn game about Operation Market Garden 13-29Sep44, from south of Eindhoven to north of Arnhem. 12 Allied and 15 German pieces. "Monty Fantasy" 50% possibility the German SS panzer divisions *won't* be there at game-start to confront the paradrops. Basic 25%-50%-25% combat odds allocation/resolution system. Weather 50% good after Turn 1. Hidden city...
NOTE: As long as you keep (only) my copyright statement, its Dedication, and my war&history quotes on it, you are - ANYone is - free to print off copies of my English language edition in postcard 4"x6"/A6 format to send to family and friends or whomever. VERY fast and simple hex-and-counter Postcard Barbarossa! postcard size/format board wargame about the...
Postcard Brittany is a relatively fast and simple - NO "Zones of Control!" - but historical little 6-turn sudden-death postcard wargame about General George Patton's August 1944 coup de main attempts to grab the major French ports of Brittany, before the Germans could organize their defenses. Regimental level: 14 German units, 3 French FFI groups, and 11...
VERY fast and simple hex-and-counter postcard size/format boardgame about the December 1944 German Ardennes counteroffensive, using my previous, popular little Ardennes Petite map which I discovered fits *perfectly* on a postcard. 5 2-day turns. Plays in 30? minutes. As for Postcard Barbarossa 24 units/pieces. 10 German and 14 American. (There just wasn't...
Postcard Civil War East is a little postcard size/format Strategic level board-wargame about the American Civil War in the East to mail/give to family & friends. 6 turns per year, 1861-65, but just a single year's campaign can be played. 7 Union and 5 Confederate pieces. Lots of Fog of War, Jackson's Foot Cavalry II Corps while it lasts, etc. A one-year...
Micro game necessitated by postcard format. 11 day and night turns. SECRET Allied code-breaking possibility to get Yorktown as well as Lexington fleet carriers. Neat Port Moresby landing rule: number of surviving (of 11) Japanese transports plus UnDamaged shore-bombarding Japanese cruiser units roll 2 dice to see if they take it. Battle can continue in...