Description from the publisher: Nearly 75% of the U.S. population is infected with an airborne disease: the Z-B13 virus. About a quarter of these people are at Stage 3 of the infection, and the numbers of the "Afflicted" are growing by the day. Cities throughout the U.S. Midwest are emptying as healthier citizens flee for the coasts and roving gangs...
You are a lead Doctor with the CDC, specializing in Pathogens and Contagious Disease, top in your field. You and your team of highly trained Specialists are tasked to determine the source of a new deadly, highly contagious disease. They have discovered the original carrier who has transmitted the disease to countless others and brought him to you. You have...
In Patou'che!, each player embodies a shepherd who dreams of having the largest flock of sheep. But watch out for the prowling wolf, he also likes sheep, but to eat them! In order to protect their sheep, players can count on their faithful sheepdogs: the Patous. A cooperative mode also allows everyone to play together against the wolf. On a player’s turn...
Super fast and simple, conventional point-to-point game about Patton's historically failed attempt to grab logistically strategic Breton ports and liberating Brittany. (Simpler, sleeker system than Postcard Brittany but retaining the essential gameplay objectives.) German units, roadblocks, and blanks begin game hidden - to stay so in a 2-player game until...
A relatively simple 12-turn point-to-point (sudden death) campaign game about General George Patton's attempt to fight through France's Lorraine and break through the fortified Siegfried Line behind the Saar River before Winter 1944. If his player scores big successes at the start, his fuel may *not* be diverted to Field Marshal Montgomery's (over-, it...
A diminuation of the designer's Patton's Lorraine Campaign, this is at basically division level and much faster to play. Weekly turns as in PLC, 10mis/16kms per hex, 9 starting Allied units and 13 starting Germans - 17 units each side. If Patton does well enough that Operation Marketgarden is cancelled and his supplies continue, either his victory...
Return to Brighthelm with these 4 expansions. THE MOON TOWERS Discover the secret of the ominous Moon Towers and their strange ethereal guardians across 400 cards depicting new towns, villages, hazards, treasures, equipment and quests. There are also 14 new bird companions, as well as talents for your pauper to learn, and curses for them to suffer. A whole...
The evil Slime Queen has stashed her most valuable treasures within her fortress known as Slime Castle. This has attracted many adventurers from far and wide, including yourself, to try and nab her majesty’s treasures! Will you be quick enough to get your treasure and escape before everyone else, or will you be trapped inside Slime Castle forever? OVERVIEW...
This is a modded version of Palace, also known as Shithead or Karma. We made it more intuitive so kids can pick it up easily. We also made it more vengeful by introducing mechanics to get back at the person on your right (the one who's usually bullying you). Here are some of the changes: Redesigned and simplified the card hierarchy: 1 to 10. No suits, no...
Description from the designer: Payroll is a worker placement, resource management game that will test your ability to build a successful business. Compete with up to four players to win the public's approval and have the best reputation in the industry. Build your company, hire employees, and delegate how they spend their time. Utilize their specific...
Welcome to the near future. Welcome to Spillover, the first expansion for Peak Oil. Spillover enriches and diversifies Peak Oil by adding variant cards, which change the fundamental rules of the game, and new Demand, Risk, and Security markers. You need the base game to play. The variant cards introduce new ways to play Peak Oil. They're divided into the...