What the Woof is a Dog game for card people. It's a quick fun and easy to play take-that game based on dogs marking their territory. The objective of the game is to be the Top Dog in the pack the marks the most territory (collects the most cards). Along the way you will challenge dogs, get belly rubs, chasing squirrels, dodge angry cards, bark, get treats...
WHATZIT?™ are cunningly disguised names, phrases and sayings that are turned around, upside-down, sideways or jumbled up. You need to work out the hidden word or phrase on each card. It could be the size, position or direction that will give you a clue. Sometimes, the pictures combined with a word or a number will give you your answer 1987 - BOARD GAME: In...
The Wheels on the Bus song helps tiny tots work on their matching skills while they’re having a great time. To play, you’ll drive the bus along the outer edge of the gameboard until you get to your stop. When the bus is in front of your stop, press the hood to find out what token you’re looking for. The bus will sing it to you in a song. Then all the...
BEEP…BEEP… the bus has arrived! Hop in and get ready to dance and sing-along to the tune of Wheels on the Bus as you roll all through the town. The electronic bus really sings! Beeping horns…swishing wipers…be the first to collect all the parts of the bus from the song we all know and love. This is a memory game where a player must remember where the parts...
An artistic twist on four classic games: use these full-color cards depicting details of thirty-six paintings from eleven American museums, along with the accompanying fold-out game sheet 10"x25" printed with full black and white painting of each detail shown in the 36 pairs of cards, to play concentration, bingo, trivia, mix-and-match/parent and child...
Where in the World is a game that establishes a non-threatening learning environment in which players build upon their geographical knowledge and increase their world awareness. The purpose of the game is to provide a way of communicating, sharing and learning geography. The game combines elements of chance and competition to create fun in the learning...
Object: Track Carmen and her gang by correctly identifying well-known people, places, and things. Contains: 28 trivia cards, which can be reversed to make a puzzle of a world map. Rules: 1. The first player becomes the Reader, and takes a card from the deck. 2. The player on the Reader's left chooses a number between 1 and 20, and the Reader reads that...
Description from the publisher: Calling all ACME agents to figure out Where in the World is Carmen Sandiego?!?! Can you handle this challenge, Gumshoes? It looks like Carmen’s gang has pulled another caper. In the Where in the World is Carmen Sandiego? Card Game, you will be on a top-secret mission to recover the greatest treasures known to mankind – The...
Catch Sancarlos and his Henchmen! There’s a new thief on the planet: Jefferson Sancarlos. He and his gang of B.I.L.E. (Boys and girls involved in Lewd Enterprises) Henchmen are stealing every romantic and symbolic landmark, building, and natural resource they can grab. The only way to stop Sancarlos and his crew is to get the Chef and the ACNE detectives...
By evenly combining luck, strategy and knowledge, p;layers of all ages and abilities can compete to gain 'regions' on the map and WIN THE GAME! The object of the game is to achieve a chain of five or more 'connecting' (bordering) states territories or provinces on the map. You will need to challenge, defend, take the odd gamble and even STEAL - so beware!...
The goal is to get a collection of five or more bordering countries under your control by answering trivia questions, challenging others for control, or outright stealing them from under their noses. There are over 1000 questions in 60 different categories of trivia questions, but general knowledge is not enough to win. You must have a good memory, strong...