A fun board game Secrets of the Pharaohs. Learn hieroglyphs and have fun discovering the secrets of the pharaohs. On board place tiles face down tile side is with alphabet letters and face up with hieroglyphs. There is reference what letter is with which hieroglyphs, but game encouraged to remember pairs as players can only see side with hieroglyphs. 2 to...
The game is incredibly simple yet entertaining and fun for the whole whānau. Each card features a number of symbols. Each of these symbols will have a direct Māori translation, which players will need to memorize and learn. Players will flip over two cards competing to find the matching symbols; the first player to call out the correct translation wins the...
This is a standalone expansion for Takaro! that can be played with the original game or on it's own. This time we're learning everyday household objects to make it even easier to start using te reo in your whare. Gather around the tēpu and kēmu on! Takaro! Bits + Bobs adds 57 new words from everyday life into the Takaro family. Game play follows the...
This is a standalone expansion for Takaro! that can be played with the original game or on it's own. Learn more te reo so you can korero about our beautiful ngāi kīrehe (fauna) & ngāi tipu (flora). Takaro! Into the wild adds 57 new words from animals and nature into the Takaro family. Game play follows the original game so these 57 new playing cards & 8...
This is a standalone expansion for Takaro! that can be played with the original game or on it's own. Each card features a number of symbols. Each of these symbols will have a direct Māori translation, which players will need to memorise and learn. Players will flip over two cards competing to find the matching symbols; the first player to call out the...
The Take is about crooked cops taking money. It is played over the course of several rounds. Each round, each player takes a bill(card) worth between 1 and 5 thousand dollars. In the second half of the game each player gets an opportunity to take an action after all players have taken their money for the round. There are three ways to win the game: If the...
Contents: a 6×6 board, 4 series of squared pawns numbered from 1 to 9, 9 tokens for counting games, 4 chess pieces: white bishop, black bishop, black knight and black rook. The pawns are shuffled face down and set upon the board. Then each player moves a pair of chess pieces upon the pawns and chooses one of the following option : look secretly the numbers...
From the publisher's description: Who can snap up the best cards more quickly than the other players? One player turns over the cards (good and bad!) and each player has three chances to take up the cards which have been laid out. Clever timing and quick action are important to get the most points. Take it! - Keep cool, but not for too long! This is a...
Take the Gold is a 2-6 player draw-and-play light bluffing card game that can be learned in under two minutes. Players try to be the first to collect four gold coins by using pirates to steal coins from other players. Officers can be called in to stop the pirates, but be prepared for The Kraken who could wipe out everything they have! Games are quick paced...
Two players compete to be the first to finish their octopus fritter griddles. Players draw cards from a shared supply and activate each card's power accordingly. Fritter cards go onto the griddle and trigger a card action, cat cards allow a fritter to be stolen from the other player, the octopus card is wild and triggers a card action where placed, and...
“Find those who hide by looking for two of the same hiding spot in the play area OR guess where they’re hiding. If you’re hiding, don’t get caught!” Takumpet! Card Game is hide-and-seek translated into a light memory game using a deck of 18 cards. Choose one player who’s going to be the seeker, and give one card for the rest as their hiding spot. Once per...