A memory and bluffing game featuring monster cards from classic literature (plus some modern ones like "hunk vampire" and "teen wolf") and the neutralizer cards that can destroy them. Each monster has an ability such as triggering the top card of your discard pile. You don't play cards from your hand; you take cards from a 4-card pool and trigger the card...
[product contains the first two sets, The Dark and The Deep. Also contains bonus card from the recent Kickstarter.] "It feels like a Love Letter version of Fantasy Realms! A great simple, quick, card game that provides a lot of fun." -Landon Squire, How Lou Sees It Monsters is as portable and easy-to-learn as Love Letter and Coup. It features bluffing and...
The third cycle of the "Monsters" series features the cinematic 'slashers' of 1981-1990. All monsters and tactical cards (neutralizers) have unique powers from the other cycles. This third set adds a neutral area called the Dead Zone, which represents a parallel dimension, dream realm, or comatose hallucination. The Dreamstalker can trigger a card in the...
The second cycle of the "Monsters" series features underwater sea monsters from classical and modern mythology, ranging from Nessie and Captain Nemo up to the Leviathan (Midgard Serpent) and The Old One. All monsters and tactical cards (neutralizers) have unique powers from the other cycles. Each monster has an ability such as triggering the top card of...
Monsters Outnumbered is a math-based card game that uses strategy, deception, and a team of monsters who have taken on number form. Players sabotage each other's Hordes (equations) with calculated assaults while tactically working to strengthen their own. Only the most cunning will be able to command their monsters to victory by achieving the highest Horde...
The fourth and final set of Monsters in a mini tuckbox, with Egg tokens. Monsters is as portable and easy-to-learn as Love Letter and Coup. It features bluffing and strategic planning. Players with creativity and deductive reasoning will love it. There's multiple unique sets/cycles of the game, so once you know the rules for one set, you know the rules for...
A monster wants to eat. The players take turns placing food cards on a stack - but the monster only wants so much of each kind of food (similar to a nutrition pyramid). When a player thinks that the previous card extended the limit, he or she can challenge it - if correct, he or she gets a carrot, if false, the player who played the card gets the carrot....
OBSERVATION GAME A group of monsters has just arrived. Please help them get into their dormitories by matching them up 5 by 5 based on their distinctive marking. Enjoy your stay! Each player in turn will try to find the common characteristic of the 5 visible monsters. The yellow arm? 4 pink legs? a scar? The first player to find the common element wins the...
The infirmary is full! Nurse octopus needs help to take care of the injured monsters. In this game each player gets a personal player board depicting 6 injured monsters. On their turn a player can look through the starting pile of 36 image tiles once, to find a healed monster image that corresponds to a hurt monster on his board. The aim is to collect all...
Translated from the back of the box: Find the key hidden inside the caverns and free the knights from the claws of the dragon Gorgotte. Answering questions will help you discover the hidden caches in the caves. Use your weapons to combat the monsters and avoid being captured by the Dragon Gorgotte. Find the keys and free your companion knights and win the...