Made by Mattel in 1996 for 2-4 players Ages 10 and up. A rapid fire memory challenge. COMPLETE contents include: 1 VHS tape, 1 large playing deck, colored chips, plastic insert, and the instructions. Test your memory and bluffing skills. Match cards from your hand to pictures, which flash on the screen, to win more cards. The player with the most cards...
Flashy: The Pachanga of Memory VIP reinvents the classic memory game through the Universal Pachanga Vip (UPV). Each turn begins in Layer 0: players must choose between spending a Token to stay safe, or rolling the Blue die to enter a high-risk, high-reward state. If granted access to Layer 1, the player draws a VSD (Variable Scoring Deck) card that defines...
Monsters invade! Heroes are ready to defend in groups of two, but these heroes are out of control and need an intelligent leader to lead them to victory. Can you do it? Flatten out Monsters is a new type of memory game in which you need to memorize only six cards! Can you effectively lead the heroes and flatten out the monsters? To set up, monster cards...
There is a famous flea market in the Button Town. Merchants and customers all over the world come here to make big deals. Flea Market is a card game for 2-10 players, which has 6 different sets of rules. Each has its own mechanics but shares the same cards. Flea Market contains 3 sets of cards, and each set has 54 cards in 6 colors; for each color, there...
Your monstrous self has been infected by creepy-crawlies, and you want to rid yourself of them to make yourself calm again, but to make them leave, you need to put in some effort... In Krabbel-Trabbel, first released as Fleckenmonster, each player starts with up to ten crawler tokens on their monster card, while thirteen action chips are placed face down...
This edition combined the original base game deck and rules, and the expansion set and rules, in one tinned pack. The tin looks like a suitcase and simply holds the base game and expansion cards and both sets of rules. No other changes. User summary The above description seems to be incorrect concerning the contents of the game. The back of the 'tin box'...
Fleet Fins is a game similar to memory, but with a twist. The cards are illustrated like fish. Half of them are placed face-up on the board, along with Seamus the Old Seadog. A stack of tiles are flipped over one at a time, with the players racing to put their net over the right fish card on the table (or occasionally, Seamus). The player who catches the...
Dumbo has to reach different destinations. The player whose Dumbo reached the most wins at the end. Each Dumbo "figure" consists of three tiles showing Dumbo with his trunk pointing to one direction. Movement is only possible in the direction the topmost figure's trunk is pointing to. After the movement, the top tile is put on bottom of the player's stack...
An official release of a prototype that's been featured on Stephan's Clicker website (http://www.clicker-spiele.de/fliegen-naschen.htm). He is touting this as a memory game not just for kids. Players use their frogs to jump around face down chips in a bid to reveal matching colored markers. Players keep going until they successful hop onto a fly (which...
Flinch is played with a deck of 150 cards numbered 1-15. Players are allowed to play cards in sequence (building up from 1 to 15) to piles formed in the center of the table. "1" cards must be played to start the piles, but others may be played or held at the player's discretion. Cards may be played from a number of sources: a player's hand (five cards to...