Created by a 9-year-old boy called Sam, he imagined a world of mythical Dragons, daring Knights, fearless Queens, cunning Thieves, and mysterious Oracles. A world where strategy and luck cross paths, and where every card could change the game Will you play a Knight and claim a Dragon from the Den? Or set off on a Quest to gather bonus points and secure...
Mama dragon has four little babies, and she is spreading a rain of gems and coins to feed them with their magic energy. The little dragons must gather them to grow and become the king of the cavern. The dragon rush has begun! Dragon Rush is an abstract board game for 1-4 player, with a duration of 30-60 min. Players must drop the gems/coins and form rows...
A memory game. One player has the green knights, the other the blue knights. In your turn you first have to turn over a knight in your color. If not just turn hide the card and next player's turn. If you find your knight, you turn over cards as long as you find a dragon. Then a fight will happen. You roll dice for your knight and the other player for the...
In galaxies far, far away... powerful alien empires have always fought for the most prized resource of the universe: cows. Vie for control of these precious beings while trying to prevent your adversaries from discovering which planets are your favorite to abduct from. Bovine power and knowledge will make you the ruling empire of the cosmos! Compete to...
Contents: a square board 13×13, 30 tokens with an emblem printed on a face (6 different emblems), 8 pawns, 2 dices. Each player is given 5 emblems, and his goal is to capture 5 tokens of this emblems. He can play his pawns or his tokens accordingly to the dices. Each time a player plays a pawn upon a token, he chooses between two actions: - to look...
In Journey to The West, the master and his three disciples went through 81 perils with great willpower and determination. In the end, they finally overcame all obstacles and attained the true scriptures. In Drawing to the West, you need to familiarize yourself with the scenes from the 81 stories and accurately use techniques such as connecting lines...
A pirate lives on skill, guile and fortune's fair eye, dreading the day his luck finally runs dry. Before ye lies a sack of sixty golden doubloons – a king's ransom and a good day's haul. Each of the crew is entitled to a share equal to his rank and station aboard, and as a crew of thieving pirates, each has his own unique talent for prying coins out of...
Great Cthulhu has trapped your sleeping mind in the Dreamlands. Your dream-self has shattered into multiple fragments, scattered throughout the dream world. It is your task to recover these lost fragments, unravel the story secrets and survive long enough to find the correct key and matching gate to escape and wake up! Dreamescape is a narrative...
DreamQuest is part 2 in a series of solo narrative-driven card games set in the worlds created by H.P Lovecraft and similar pulp horror writers. Each box set expands and combines fully with previous titles in the series, adding new adventures, characters, artifacts and sanity blasting nightmares for you to experience (and survive)! "In dreams, I have known...
Excitement on the chicken run! The worms are crazy and turn around again and again. The chickens must try not to get dizzy! Each player wants to get rid of his hand cards as quickly as possible and get as many victory points as possible. Worms are put down on turnable piles on the table whereas chickens are used to eat piles of worms in order to get...
Objective: gain most balls (chips) scoring goals - acting by turns - 3 x 3 slides light, middle and dark green are positioned, forming a square with 3 rows respectively. In each row there are hidden the same three faces shown on a die: Justus, Peter, Bob; active player throws the die; matching slide of the 'light green' row must be turned/shown and flip...