(Des)memoria is a dynamic social game of deduction and dissimulation where interaction between players is everything. Playful experience that immerses us in the deep memory of our people, from the English invasions to the fall of De la Rua. OBJECTIVE OF THE GAME Players assume the role of Argentines who travel back in time to a certain historical moment of...
The memory of your grandparents is playing tricks on them, and some of their most precious memories are gradually fading away. Embark on a journey aboard your paper boat, sailing from cloud to cloud to help them remember the good times they've had. The goal of the game is to reach the numbered spaces of your color on the edges of the board, in ascending...
Update: Because of file size limits for uploading files, here is link to the newly published game tutorial in PDF. Available both in English and Polish: http://spinningdice.pl/game-tutorial/ The Descendants of Volos is a competitive roleplaying adventure board game set in a fantasy realm inspired by Slavic mythology. Players will play the role of one of...
Desire FOR Chances is a high-stakes survival card game that blends the tension of 'Russian Roulette' with magical chaos and strategic bluffing. THE GOAL Survive the deadly elixir tasting. The last player standing wins the game! GAMEPLAY OVERWIEV Each round begins with a roll of the dice to determine the ratio of "Death Elixirs" and "Empty Bottles" hidden...
Sort of the Clue of the old west. At the start of the game, one player secretly becomes the Desperado. He must make his way to the city where his money is stashed and head across the Mexican border to safety. The other players use deduction to determine who the Desperado is and try to land on his location and capture him before he crosses the border. A...
It is a competitive game between 2 and 6 players. On their turn, each player must perform one of the 8 challenges, in a time of one minute. If they succeed, they win the token for that challenge. Whoever gets the 8 different tokens wins the game. The 8 challenges are: Memory: remember a sequence of 8 cards with objects. Language: make words with 2, 3 and 4...
More challenges from the Destreza Mental game. This is a stand alone version - it does not need the original game to be played. It is a competitive game between 2 and 6 players. On their turn, each player must perform one of the 8 challenges, in a time of one minute. If he succeeds, he wins the token for that challenge. Whoever gets the 8 different tokens...
Detective Life is a card game of information exchange and memory. Each player, as a detective, try to collect information about six different target. In his/her turn, player exchange cards to collect information. Instead of exchanging information, player can take report action. In the action, the player declares who holds target card in his/her hand. One...
Detective Ray vs P the thief is a mirco game for 150 bg convention. The concept is from my 5 years old son. Keep the core the game and extend the game play by creating 2 more expansions for the game. Base game: Start player flips the card. If the flipped cards are 3 in row, the the active player win the game. If not, the opponent close the eyes and the...
Published 1933 Written by Sydney Thompson & George V. Denny Jr. Published by Samuel French Format: small book Original price: 50 cents From the introduction: "The purpose of the game is to provide theatrical entertainment for clubs or drawing-rooms in which the audience shall take the part of witnesses of an event being enacted before them. After the...
The first player takes the plasticine and rolls it to a ball. After that the player makes the plasticine flat and chooses an animal figure. The player pushes the figure or a part of it into the plasticine. It's allowed to puch only the ears or head into the plasticine. Than he/she passes the plasticine to the next player. The second player may choose an...