Hunters on the Shoreline is an attempt to provide a set of fast, east to use miniatures rules that will accurately reflect the quick, vicious battles between light naval forces. It is designed for use with P.T. Dockyard 1/600 resin miniatures. The tactics used in these operations were much different from standard naval tactics. Actions took place at point...
An expansion for Hybris: Disordered Cosmos The Cataclysm box includes: 1 new playable God + Board & Miniature (Artemis) 1 new Location board (the Outer Limits) 4 Hangar boards 5 MK Tiles 25 big Cards (Exploration, Game Aid) 56 mini Cards (Conflict, Cataclysm) 6 Enhancement tiles 7 Standees 10 Spark cubes 21 tokens (Location, God, Marker) 1 Aid card 3...
An expansion for Hybris: Disordered Cosmos The Divine Betrayal expansion includes: 1 Rulebook 1 new playable God + Board & Miniature (Hermes) 1 new Location board (the Tartarus) 1 Chronos board for the Solo & Coop mode 12 Standees 1 Aid card 231 mini Cards (Prisoners, new Heroes, new Primordial, Corruption, Conflict, Solo & Coop mode) 49 tokens (Chain...
Hyper Light Flicker is a tabletop adaptation of Hyper Light Drifter for 1-2 players. In this dexterity cooperative skirmish player takes on a role of a Wanderer who seeks for a cure for their sickness. You will explore distant lands, encounter unfriendly denizens, find allies and gather good memories along the way. Game uses a combination of flicking...
I Cavalieri dell’Aria, or Knights of the Air. 2/10 players fantasy air combat game. Knights of two factions fly a fire-breathing beast, armed by a bow, a sword and a heavy crossbow. Pre-planned movement, then secret choice of actions. Appeared on E Giochi magazine, issue of November 1992. Later appeared again on Kaos magazine by Nexus Editrice, future...
(publisher) i9n is a "paperback computer board-game" without electronics but with a groundbreaking new punchcard mechanism! Use your information and find out all characteristics of the decreasing oil in place all over the world. Earn rich oil storages by drilling successfully. By trading on the stock-market you can boost your capital or confuse your...
Players are ice skaters on thin ice. As they skate they leave cracks behind them (which are drawn on the board with dry erase markers). Any area completely surrounded by cracks is unstable, so if you're surrounded by cracks you're out of the game. The goal is to be the last one still on the ice. Play is in two phases: first players write their "plans", and...
Giant war machines duel in the 41st millennium! Dominating the battlefield with their size and firepower, Imperial Knights are towering bipedal weapons platforms that hold no quarter in eliminating their targets – but like anything else, they are vulnerable to the dark clutches of Chaos. The Freeblade Knight once known as the Living Litany is an...
The cold war between the Northern Coalition and the Southern Alliance is about to escalate! In this competitive game for two to four players, you take control of a dice-powered attack submarine about to make contact with the enemy. The numbers and technological capabilties on both sides even out, so it is up to your wits and tactics to ensure that your...
In this co-operative futuristic board game for two or more, one player takes the role of Mission Control, and the others take control of a Cadet stranded on a heavily-damaged space station set to self-destruct. You will need to use wits and cunning to interpret the instructions as they will not be delivered in order! Figure your way through the objectives...