Freedom! Station 4X gained independence from the Ormar Thalassocracy. You must use politics, technology, and dragon mechs to rebuild and lead the new post-colonial nation. Cards are multi-use: Actions, locations, resources, reinforcements, goals. Actions: You start with 2 cards in your action tableau (1 leader card and 1 tech). The power of an action is...
Dragon War: Riders of Ashara is a table-top miniatures game of riders and their dragon steeds. Set in an original world drawing upon dragon mythology from the many legends of our own world, Dragon War: Riders of Ashara focuses on dragons and riders fighting against air, ground and sea adversaries. Their foes come from the nine kingdoms of man across three...
Increase immersion and table presence with these highly detailed miniatures (32mm scale) that replace the cardboard unit tokens from Lords of Vaala. An expansion for Lords of Vaala which is also a standalone game for Battles of Valerna (starter set) with its own cards and tokens. Learn more about the realms and peoples of Valerna with beautiful art in the...
This expansion includes an array of modules to increase player options: Bring narrative scenarios to Valerna. Develop your character with Epic Player boards. More miniatures for existing factions and Denizen cards A new creature to roam in Valerna Narrative Scenarios: At the beginning of the game, reveal 3 random scenarios that affect the regions of the...
In Drako's Adventure each player takes on the role of Drako (in different player colors) and heads out for some adventures to find the sacred grail of meatballs! The game is a race to get to the meatballs at the end of the map and players draft action cards and program them to walk, run, jump, fly and flamebreath in the race to be the first pet dragon to...
Dreadnought: Surface Combat in the Battleship Era, 1906-45, is a two-player simulation of surface naval warfare in the period 1906 to 1944 with the primary emphasis on the role of the all big-gun battleship (Dreadnought) in fleet actions. Historical and non-historical battles and naval campaigns are presented. Essential elements of surface naval warfare...
Your dreams host every kind of inhabitants most of the time discreet. You could meet one at any time, hiding in the bend of a path. And you would be surprised to discover that those tiny creatures don’t ask much to follow you. Sometimes clever, sometimes playful, and all different, this Dream Creatures ask a small price for the precious help they are ready...
Lurking in the shadows, it is there. This oppressive presence, you always felt it. Guiding your steps to the darkest recesses of your dreams, you hardly dare to look at it when it finally appears on your way. Sometimes you chase it, gathering enough strength to face your nightmares, but you know that sooner or later it will be watching you, darkening your...
Cradled by the gentle pulsing warmth of a fireplace, your thoughts wander back to sunny winter afternoons; invigoranting cold, the snow crunching under your feet, the snowballs flying and the big, round snowmen. The snow invited itself into your musings, so whether it is to stack it up to and form cute parts of landscapes, to melt it under your feet, or to...
Night after night, roaming your Dreamscape, you end up believing it holds no secret for you anymore. But when you see for the first time the eyes of a Wisp, you immediately understand how wrong you were. You remember some tales of the ancients, mentioning those tiny creatures waiting for a kind soul to show them the way to follow, in exchange for granting...
Players assume the role of 1 of 8 dragons, each with a different special ability ready to consume the land before them. The game is played over a series of rounds that involve each player taking 1 action each round accounting for little or no downtime. The game can last up to 45 minutes with 4 players. Actions include: Fly and Gather Fly and Fight...