The Romulan drone-ship was an advanced experimental attack starship described as a marauder and developed by the Romulans in the 2150s. At least two prototypes of the vessel were built. The starship itself was a modified Romulan Warbird, with its propulsion systems and command circuitry largely identical to the typical Romulan warship of that era. This...
Quark’s Treasure is a Ferengi Shuttle. This vessel was given to Quark by his cousin as repayment for a debt. Quark decided to take it on a test journey and, joined by his brother, Rom, traveled to Earth to deliver his nephew, Nog, to Starfleet Academy. Of course, he also planned to make profit on the trip by smuggling a shipment of kemocite in the cargo...
R.I.S. Talvath is a Romulan scientific vessel. Under the command of Dr. Telek R'Mor, Talvath conducted a 3-year mission in the Alpha Quadrant. While in Sector 1385, he discovered a microportal and was contacted by the U.S.S. Voyager. After carrying out several transports with a test cylinder through the portal, he himself was transported to Voyager. This...
Ready Room Cards are a participation prize given to players who participated in Month 3, "All Good Things," of the Star Trek: Attack Wing Storyline Organized Play Event, Q Continuum. It is considered a Resource and costs 5 squadron points. When using the resource, you begin the game with 4 Mission Tokens on your Ready Room Card. Once per round, one of your...
The Reklar is a Cardassian Galor class ship commanded by Gul Lemec. It was the flagship of a fleet which secretly hid in the McCallister C-5 Neblua while preparing to attack the Federation planet Minos Korva, but their plans were thwarted by the S.S. Enterprise-D under the temporary command of Captain Edward Jellico. This expansion comes with one new ship...
The Sabotage resource is the participation prize for the "Balance of Terror" episode Organized Play event. It costs 5 SP. At the start of the game, you place 5 Mission tokens on your Sabotage card. These tokens can be spent once per round to either force your opponent to re-roll up to 2 attack or defense dice, or to force your opponent to roll 1 less...