Metro City Meltdown is a co-operative disaster management game for 1-4 players, which takes around 1 hour to play. Taking place over 8 days, can you and your team protect and serve a city gone crazy and leave it whole at the end of your term? Sounds easy? Budget restraints, wild weather and angry citizens all contribute to the city’s decline. Oh and don't...
Collin tapped on the map with a tiny claw. He sounded confident, but in his heart he worried. Would Zure’s preemptive strike be enough? If the plan collapsed, his entire army could be routed in one battle. This scenario includes 2 new pilots, the common mouse rookie and common rat rookie pilots. The scenario itself is designed for 4 players using 2 Tail...
Micro Arena is a fantasy gladiatorial combat microgame. Each player creates a team of fantasy creatures and does battle to accumulate the most glory. On each turn players choose one of eight actions specific to each creature. Then in initiative order, players reveal their selection and take their action. Every action has attack dice, defense number and a...
Micro Quest is an adventure micro-game consisting of only 30 high quality cards and 30 custom meeples. Players will utilize the Market Economy and Quest Cards to gather the kings forces of highly trained Knights, Thieves, Clerics, and Mages. Your land is under siege and the king has commanded you and your compatriots to acquire, train, and supply battle...
Description from the publisher: The AI's at the abandoned spaceport got bored. To pass the days they used the maintenance systems to modify two of the small housekeeping bots to race around the site's reconfigurable service-ways. As they are semi autonomous the 'bots have to receive their directions in burst transmissions. Now the AI's are happy steering...
A multi-player† board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other. Originally a PBM game; it involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings...