Naval gaming with rules and model ships for the period 1900 to 1945 These rules can be used for any of the popular scales, though most players will prefer the smaller scales for space and cost reasons. For the purpose of this game, scales are divided into two classes; 1/700th and smaller (sub-1/700th). The most popular small scale is 1/3000th. At the end...
Fireteam WWII is a set of miniature skirmish rules for platoon sized battles during the Second World War. The rules use a dynamic card based activation system along with suppression and fire rules that allow players to use real world squad and platoon tactics. The rulebook includes all the rules needed to play, including rules for vehicles, artillery, air...
Prepare For Battle! Beams of coherent light slice through the ships hull as her captain barks out orders to his crew. We're not out of this yet, all stop, bring us about and ready all forward batteries to fire on my mark... Fire! Firing Solution is a table top fleet level tactical space combat and campaign game where player field fleets of ships, sending...
The board game The First Crusades is a turn based war game, for 2 to 11 players, set during the 11the century A.D. in the Levant area of the Middle East. The game includes 1 map of the Levant 36” x 48” at 24 miles to the inch, circa 11thc A.D., 1,540 military and control chits printed on both sides, player aids, medieval Bezants counters, 3-6 sided and...
A Fistful of Honey is a free one-page ruleset for old west showdowns using Eureka Miniatures' 28 mm line of teddy bear cowboy minis, The Good, The Bad and The Cuddly. Opponents are dealt a hand of standard playing cards. The hand is played out, activating figures according to the color of the suit. Move, shoot, repeat. Movement and combat ranges are...
Red Hatchets & Black Powder allows you to play a small scale wargame in the woods and wilds of North America during the French and Indian War. You'll take on the role of a Captain or War Leader, either leading a troop of brave soldiers, stalwart Rangers, terrified militia or stealthy Natives.Red Hatchets & Black Powder is supplement to Fistful of Lead:...
Fistful of Lead fans asked for a space fighter game and here it is - Fistful of Lead: Starfighters! As with previous Fistful of Lead rules each player only needs 5 or 6 miniature ships per player to start gaming. You can play 1-on-1 games or larger skirmishes with up to 6 or 8 players. This book contains rules for building your flight and how to set up...
What Fistful of Lead Core Rules are to skirmish level wargaming, Bigger Battles is for large scale wargaming. The beloved Fistful of Lead card mechanics are still there to drive the action, but now each card controls a unit, rather than one soldier. How many units, you ask? How many cards are in a deck, my friend? Yep. You can play 52 units on a table!...
Are you ready for your solo / same-side fantasy campaigns to take the next steps? After adventuring in the borderlands, gather your sword and torches and venture deep into The Woods seeking fortune and glory. Dark Woods of Winter is a campaign supplement for Five Leagues From the Borderlands, exploring the deep, dark fey-haunted woodlands of the fantasy...
On the road down to the village, you admired the scenery: Majestic mountains and wind- blasted crags overlooking a fierce, rugged wilderness with tiny specks of civilization scattered throughout. Arriving in town, you noticed the tense, fearful looks in the eyes of the locals. Militia men, too old or too young, clutch their spears while patrolling the...
Welcome to the edge of civilization, where brigands rule and where the shadows are long. In tiny villages, people huddle in fear as terrors prowl the night. Out here, your word is as good as your sword and nobody will miss you. Five Leagues From the Borderlands is a set of solo miniatures rules for fantasy campaign games. Taking inspiration from gritty...