A set of wargaming rules for fighting large battles set during the American Civil War. From the First Bull Run to Appomattox Court House, enter one of the defining conflicts of American history. With shot, shell, and sabre, guide the armies of the Blue and the Grey through this first modern war to determine the fate of a nation. With Hot Lead and Cold...
I describe these rules as simple not to dismiss the history behind them but because they are designed as a flexible, relaxing, hopefully occasionally exciting, game which favours imagination rather than as an exercise or study or teaching aid. —description from the designer SEQUENCE of PLAY: Card Activation or Initiative (using dice) a card activates a...
With Match and Flint are fast play wargames rules for the European wars of the early 18th century. The actual meat of these rules are only five pages long and are intended for a smooth, straightforward and fast paced battle. However it is intended that critical decisions are required throughout, either with a surfeit of command points or through the lack...
With Pike and Musket: Sixteenth- and Seventeenth- Century Battles for the Wargamer is a book that contains Wesencraft's 16th and 17th Century Wargaming rules plus Twenty-eight scenarios from the English Civil War. The English Civil War is not a satisfactory name as it started in Scotland and spread to Ireland before reaching England. This classic book arms...
With Sword and Shield is a miniatures game of mass combat, set in any world you wish to imagine! Field armies composed of unruly hordes, stalwart men-at-arms, thundering cavalry, fantastic creatures, gigantic constructs, great war engines, powerful wizards, iconic heroes and brave leaders in an attempt to crush your opponents on the field of battle. The...
The latest release in the Real Time Wargame series of miniatures rules. This set covers the American War of Independence, and includes both Campaign & Battlefield Rules. As before, the rules are designed for 10mm figures, but can be used happily with 15mm or larger. The battlefield system uses an unusual point to point movement system, and fate cards. In...
Earth is dying. Humanity has been at war forever. They are losing. World War Apocalypse is a tabletop miniatures wargame set in an alternate history 1990's. In an attempt to gain military strength over their adversaries, the Eastern and Western powers sought new technologies and methodologies of waging war. The Americans developed autonomous machines of...
This new edition of the rules includes a number of changes from the first edition of Team Yankee. One of the most important changes you will find in World War III: Team Yankee is to the Artillery rule mechanics. The Morale rules have been updated to be essentially the same to Flames Of War. Morale is simpler and easier. Vehicles no longer become Bogged...