Yankee Peas and Crackers! These fast play rules for the American War of Independence are designed to accommodate any figure scale or basing convention, using the mechanism of `One Base Width`. They feature the unique `Temporary Disorder` and `Permanent Loss` system whose simplicity lends itself to the crucial tactical depth required by this fascinating...
The Zombies are at the gates! Z: The Last Stand is a fantastic new tabletop game for 1 or more players as they fight their last fight against an ever growing zombie horde! Play out solo or with some friends as you play as a survivor in a world over run by the zombie menace! With simple yet effective game mechanics, 3 set missions, an array of familiar...
Welcome to the Zombie Apocalypse! The game uses a dice pool for each attack, defense, or action. Level your characters, upgrade your home, defend against the hordes! The campaign is split into 3 Phases; Home Phase where you can upgrade your home base including defenses and storage, Mission Phase where you undertake one of the many Missions we have...
Explore, salvage, and survive inside the Exclusion Zone in this near-future Eastern European-themed skirmish wargame. Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries, and military units fighting over...
Lead a band of mutant Stalkers into the Zone and fight others to scavenge artifacts from the Ancients. Stake out your claim in the post-apocalyptic wasteland – or die trying. Designed by Andy Chambers (Necromunda, Battlefleet Gothic, Warhammer Fantasy Battle, Dropzone Commander) with Tomas Härenstam (Mutant: Year Zero, ALIEN RPG, Twilight: 2000, Blade...
In the Robots & Psionics expansion set for Zone Wars two new factions are introduced: the robotic Mechatron Hive and the Nova Cult psionics. With these you can now play three- or four-player games, turning the fun and mayhem up to a new level! The Robots & Psionics expansion also includes new terrain pieces, additional Zone and artifact cards, and a...
"Zulu!" is a Zulu Wars miniatures wargame rules booklet directly inspired by regular contributor Dan Mersey's "Well of Tarka" article that appeared in Battlegames issue 14. It just so happened that I had a participation game to run at a forthcoming show, and Dan's article, originally set in the Sudan, inspired me to pillage it wholesale and transfer it to...
Zulu Ops is a Miniatures Skirmish RPG. Players take the role of Zombie Hunters, each controlling a single character represented by a miniature, while a Zombie Master takes command of an endless horde of Zombies (also represented by miniatures). The game is played on a wargame table with terrain and objectives. On their turn, a Zombie Hunter can take a...
Voted Best Table Top Rule Set in 2020 by Texas Toy Soldier Historical Gamers! Zulu Game Rules for Miniatures. "Zulu Skirmish" is all about you as a "Battalion Commander" or "Zulu Ibutho" directing your Table Top forces in small unit actions. The forces under your Command consist of yourself and one or more subordinate Company or Impi Commanders and their...
This is an expansion to the army card sets. It contains unit cards and an optional command action card. The set will include the following 16 cards: British: The commanders of Rorke’s Drift (Lt. Chard, Lt. Bromhead, Colour Sergeant Bourne, Pvt. Hook, Surgeon Major Reynolds), rules for bayonet section, double mielie bag walls and field hospital. Zulu: Zulu...
02 Hundred Hours is a skirmish wargame focusing on night-time raids in World War II. Inspired by classic war movies as well as historical events, battles are fast paced with roughly 10-20 models on either side. Field an elite force of Commandos, SAS, Paratroopers or Rangers to infiltrate the enemy lines under cover of darkness. Recruit SOE spies and local...
The 02 Hundred Hours: Guards of Facility 9 expansions contains new models and 24 unique cards, including the "It's a Trap" event to turn the tables on the attackers! At a classified location in Western Europe, German scientists carry out chemical research to create deadly new weapons. The facility is overseen by the officious commandant, ably assisted by...