The Idoneth Deepkin are a mysterious race of aelves who dwell within the oceans of the Mortal Realms, emerging from their watery seclusion to plunder the souls of land-dwellers – a grim harvest upon which their very survival depends. When the Idoneth go to war, they bring with them a phantasmal manifestation of their pelagic home. From this shimmering tide...
As the Era of the Beast rages on, the savage realm of Ghur awakens and the bone-strewn plains of Thondia are consumed by war. A wellspring of primordial energy has burst its banks, spilling out and settling into the souls of mortals. Rival powers fight tooth and claw in the wastes, strange dreams echo with monstrous roars, and outbreaks of animalistic...
This is Warcry – a new skirmish game from the makers of Kill Team and Warhammer Underworlds that allows you to experience the visceral carnage of battle in the Mortal Realms in a whole new way. This is more than just a skirmish version of Warhammer Age of Sigmar – it’s hyper-kinetic, it’s tactical and it’s very, very bloody, featuring bold new game...
Orruk Megabosses are pretty killy – it’s how they become as huge as they do, all that stompin’ causes them to grow and grow and grow until the power of the Waaagh! flows through them. But for some Megabosses, this isn’t enough! These particularly angry orruks seek out and subdue enormous Maw-krushas (often by yelling really, really loudly at them) –...
Huge, hulking brutes, much taller and broader than a man, the Ironjawz rumble across the mortal realms in search of a good scrap. To them, nothing is so pleasing as the sound of battle – blades on metal, screams of the dying, the clamour and rattle of absolute violence is music to their ears. The most fightsome of all orruks, the Ironjawz are rightly...
Ravaged Lands sets are designed to expand your core Warcry experience with new challenges and thematic terrain. This set contains a vast array of plastic graveyard-themed scenery pieces, including mausoleums, grave markers, and fences. This set also contains a 22"x30" double-sided game board to battle over – one side depicts the snowy ground of a cemetery...
The Tome of Champions 2019 is your invaluable companion to Warcry however you like to play. From new narrative content to twists for matched play and thrilling new open play game modes, it’s packed with new rules and ideas to inspire you. Monstrous melees, incredible quests and brand new warbands await. Inside, you’ll find: Rules for Monstrous Melees –...
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence. Bigger and harder than most warriors of the mortal realms, Brutes fill out the warclans in a seemingly endless tide of green skin, angry shouting and tiny-minded...
Warcry: Compendium is your ultimate guide to assembling a Warcry warband to enter the depths of the Gnarlwood, accompanied by a powerful following of thralls, monsters, and allies. Within you will find a comprehensive list of rules for the second edition of Warcry, allowing you to command warriors from each of the Grand Alliances that dominate the Mortal...
Darkoath Savagers are legendary for their strength and martial prowess, which they use to fulfil the pacts and prophecies that drive them across the Mortal Realms. To break these vows is the foulest of crimes, and a sign of terrible weakness – such cowards don't last long, among their own ranks or those of their rivals. Guided by the dire visions of...
Twisted followers of the God of Murder, the Daughters of Khaine combine aelven prowess with shadowy abilities and strange mutations. If you desire nothing more than to dance a trail of destruction through the Eightpoints, spilling blood in the name of Morathi, this is the warband for you. With no fewer than 20 types of fighter to choose from, you’ll be...
The Hedonites of Slaanesh revel in the brutal carnage of battle, giving praise to the God of Excess and indulging in their every whim. They can be found throughout the Mortal Realms, and their presence in the Eightpoints has a malign influence on the mortal cultists who fight for survival in that blasted wasteland. They seek out combat not only for the...