Shako II is a fast-play miniature wargaming rule set designed to play large Napoleonic battles with units representing infantry battalions, cavalry regiments, and artillery batteries. The ability to play corps sized battles and larger actions with battalions as opposed to brigades was made possible due to an innovative morale and combat system that...
Sharp Practice are large scale skirmish rules, designed for between 30 and 120 figures a side, with players taking the roles of heroic leaders of the black powder age. Hornblower, Flashman, Sharpe, Bolitho, all can lead their men into battle with these much heralded rule set. The rules are written with an emphasis on the Napoleonic Wars but include rules...
From Bronze Age Chariots to Medieval Knights… Step into the great battles as told in the history books — not just played, but understood. These classic-style rules let you command vast armies from the dawn of warfare to the late Middle Ages, with mechanics that reflect the tactical shifts across centuries of change. From phalanx to pike, from horse archer...
Shieldwall aims to recreate the atmosphere of Dark Age battles in the British Isles and Northern Europe. The rules were inspired by Andy Callan's Dark Age Infantry Slog. They adapt the basic Comitatus mechanisms to provide interest and colour to what otherwise might be a fairly boring game of two more or less identically armed shieldwalls crashing into...
(from the Critical Hit Website:) Shipbase III is the game of naval warfare from 1890-1945. More than just a set of rules, Shipbase III is a computer program that handles all the record-keeping and serves as an interface between you, the gamer, and thousands of lines of code representing years of technical research, allowing the players to concentrate on...
Ships of the Line is a naval combat system that simulates battles between 1740 and 1815 at the tactical level. "Trafalgar 1805" recreates the clash between the British fleet - commanded by Admiral Nelson - and the Spanish-French combined force - led by Admirals Villeneuve and Gravina - that took place on October 21st, 1805. The plastic pieces represent the...
Vandering Publishing's Shipwreck is a very basic game of modern naval warfare. It already has one supplement released - "Freeplay '88", dealing with a NATO exercise in 1988. The game has been compared to "Harpoon 4", perhaps unfairly, as while it covers the same topic (modern naval warfare), the aim is present a much more global scope. Command of small...
Operation Praying Mantis is a ready to play scenario based on Operation Praying Mantis, the first ever guided missile engagement fought by the US Navy. Designed for use with Shipwreck, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile, with a little modification could be used for other rules systems...
The Bubiyan Turkey-Shoot is a ready to play scenario based on operations against an Iraqi amphibious assault in the 1990-91 Gulf War. Designed for use with SHIPWRECK, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. With a little modification could be used for other rules systems too. Includes: A...
Corporate Rosario 01 - the assault on South Georgia is the first in a series of ready to play scenarios based on the Falklands War of 1982. Designed for use with Shipwreck, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile. With a little modification could be used for other rules systems too....
Corporate Rosario 02 - the Empire strikes back is the second in a series of ready to play scenarios based on the Falklands War of 1982. The British task force closes in and begins to bombard the Argentine defences. Designed for use with Shipwreck, Vandering Publications d10 based wargames rules system for naval warfare in the age of the guided missile....