Cooperative Miniature Encounters in the Cthulhu Mythos. Mythos Encounters is a miniature skirmish game of the Cthulhu Mythos. This is a cooperative game, in which Investigators work together to face the horrors of ruthless cultists, mysterious alien creatures and the elder gods themselves. Your investigators can face enemies head-on, trusting in your...
"N: Regolamento Napoleonico Grande Tattico" is a miniatures wargame rules system created to simulate the great Napoleonic era battles, without using complicated rules. With this ruleset you could strategically manage all the Napoleonic battles in the decisive role of Commander in Chief, through which you will distribute orders to a large army. —description...
A set of miniatures rules to allow players to recreate the great battles of the Age of Napoleon. Infantry, cavalry, and artillery all clash on the tabletop, under the command of historical military personalities with individual ratings. Scale is set to about 120 men per figure. 1" is 100 yards. Figures are grouped to represent brigades and regiments....
The empire strikes back with a vengeance in the latest edition of this widely acclaimed book which enables any reader to reverse the tables at Waterloo or avert the French disasters in Spain and Russia! Packed with information on every aspect of Napoleonic warfare, it shows the wargamer how to make his miniature battles look even more realistic and...
Napoleon's Wars is an exciting and well designed set of wargame rules for the Napoleonic period. They allow you to take the role of Generals and re-fight battles in miniature using any scale figures from 2mm to 28mm. Most importantly, they do not require the use of dice. The mechanisms used to control your armies encourage you to use the tactics of the...
The basic units in Napoleonic Command are the infantry battalion, the cavalry squadron and the artillery battery. In the standard game, these are typically represented by four, two and two bases, respectively, although there is considerable flexibility. The actual miniatures on the bases are largely irrelevant to the game, as is the exact size of the...
A brief (two pages) set of Napoleonic miniatures rules published in Panzerfaust #56. Normal units are battalions of 24 figures, split into six stands of four each (for changing formations). No scale or preferred figure size is given, though considering the era 12 or 9mm figures are likely. The main element of the rules was the use of written movement...
This is a set of rules for Minatures in the Napoleonic era. Originally published in 1971 as Napoleonique, it was revised and reissued in 1992 as Napoleonique Encore. Here is the description from the back of the Encore edition: "Napoleonique /Encore covers the wars of the French Revolution through the many campaigns of Napoleon and to the final battle of...
"Napoleon's Battles: Marechal (4th) Edition" is a “grand-tactical” wargame rules book which covers the period of the Revolutionary and Napoleonic wars, from 1792 to 1815. In these rules, players can assume the role of Army or Corps commanders. A flexible set of Napoleonic wargame rules that allows: the play of tournament battles with a standard...
A Nation on Trial is an operational level miniature battle simulation system. The game includes easy to use rules for command-control, supply, and designing historical campaigns. Featuring: The same basing system as the Tactical-Level system Johnny Reb. Rules for command-control, supply and the fog of war Big battles such as Antietam are playable in a 4'x...