The creatures of Blorb 212 were more than a match for the first explorers that tried to take their world. When a series of attempts to colonize the planet failed, the company that had claimed Blorb 212 waited. After a few years of planning, they began dropping machines down to the planet’s surface to rid it of the mutant monsters that lived there. The...
A standard medieval and fantasy miniature fighting game for 2 players. The goal is to defeat the army of your opponent (by killing all his/her miniatures) using dice rolls and miniatures' stats You use 1d10, a measuring tape, miniatures, each miniature must be attached to a square base. Each miniature is costing a number of points based on what it...
Mein Panzer is a core rule system for miniatures. The game is suitable for use with 1:285th, 1:300, 10mm (1:144), 12mm, to 15mm. This aim of the design is ease of play while preserving a historical feel. Periods from WWI, WWII, Cold War, up to contemporary are covered. Each tank model represents one single tank. Each Infantry stand represents a fire teams...
The fourth major data book for the Mein Panzer Core Rule System ... The Korean War Data Book. Covering an astounding 19 nationalities, you will find over a thousand entries of equipment, TO&E, troop types, and special rules for the entire conflict. The meat of this book is the equipment tables, aircraft tables, ordnance tables, naval support equipment, and...
Welcome to the another major supplement for the Mein Panzer Core Rule System ... the Spanish Civil War Data Book. Covering extensively the Nationalists and Republicans, their Italian, German, and Russian allies are detailed as well. Within you will find equipment, scenarios, TO&E, troop types, and special rules covering the entire conflict. The heart of...
Welcome to the first major supplement for the Mein Panzer Core Rule System ... the World War I Data Book. Covering an astounding 21 nationalities, you will find several thousand pieces of equipment, TO&E, troop types, and special rules for the entire conflict. The meat of this book is the equipment tables, aircraft tables, ordnance tables, naval support...
Within the pages of the World War II Secret Weapons Data Book you'll find stats for over 500 vehicles, over 600 aircraft, and nearly 60 missiles. Each entry represents a piece of equipment that was never made, at least not beyond a prototype. Drawing board tanks, secret weapons, and even a few fakes tossed in for fun. Mein Panzer is a flexible and...
A game specifically designed for young wargamers! It is just a 4 page book. Incorporating three levels of play, Mein Panzer Junior can be played by children as young as 5 years old, or upwards of 12 years old or more. Level One introduces youngsters to the basic fundamentals of wargaming, using only a single d6 per player and a common 6" or 12" ruler....
Rush to Victory are 28mm Wargame rules for North Africa. This is a Campaign system. The actual game rules are based on the Memoir'44 boardgame. You will need a copy of the boardgame in order to play. These rules enables you to take the boardgame to the tabletop. Rush to Victory is a campaign system that enables 2 players or 2 teams of players to play a...
Men Under Fire is a one-to-one scale miniatures wargame, using individually-mounted figures, vehicles, and heavy weapons. It is a tactical wargame, not a skirmish game. Players control as much as a full company of troops on the table, and maneuver squads and platoons as units. The game uses D6-based fast-playing rules, while still capturing the command...