18NC is an 18xx game about operating and investing in the historic railroad companies of North Carolina beginning in 1835 with the Wilmington and Raleigh Railroad being chartered (later to become Wilmington and Weldon). Three to five players represent investors in these railroad companies attempting to increase their own net worth while avoiding the costly...
1902 is an 18xx game, themed around the 20th Century Limited luxury express passenger service operated by the New York Central Railroad between New York City and Chicago. 1902 was published in the Spring 2024 edition of TraXX Mainline magazine, as an expansion of 18NY. The expansion includes a new map and a couple of track tiles and private companies. Like...
18SJ is a game in the 18xx-series set in the United Kingdoms of Sweden and Norway and pits two to six players as investors in railroad corporations in the formative years of Nordic railways. It features a simple mechanism for the nationalisation of public corporations and simulates the construction of the mainlines of Swedish rail. The nationalisation...
18Svea is one of the smallest and fastest 18XX games around with less than two hours playtime taking place on a map with only ten hexes in total. Designed for two or three players. The players are railroad entrepreneurs who foresee an opportunity to make money by establishing and running railroad companies developing a railroad network centered around the...
18SX Saxony is an 18XX design that contains thirteen corporations, with up to ten of them being put into play over the course of the game, with "concessions" being made to determine who may start which companies distributed in a start-packet system. The game has a unique track system in which directors have to choose between single and double track, with...
Welcome to the Lone Star State! The railroad development in Texas was concentrated in the east with the major cities of Dallas-Fort Worth, Austin, Houston, and San Antonio serving as commercial hubs. 18Texas is one of the simplest 18xx games designed, but retains the core features of what makes 18xx game so engaging. Build your railroads from the Piney...
18VA is an 18xx game set in Virginia as well as pertinent neighboring areas of Maryland and the District of Columbia. 18VA is a small game, in the style of Mark Derrick's one-state games 18GA and 18AL, and is intended as a change from the more robust 18xx games often played. The major hook in this game is the coal trains, which run mainly West-East, taking...
18Wisconsin is based on 18Milwaukee published by the TraXX Magazin as a variant of 1846 Race to the West. In order to play 18Milwaukee game components of 1846 are necessary. 18Wisconsin uses the same map but the basic rules derived from 18Rhl-Rhineland. 18Wisconsin is focusing on the beer transport by railway from the Wisconsin breweries, concentrated...
1st CEO is a high-interaction economic strategy game where every player takes on the role of a corporate CEO. Your goal is to build the most successful company while strategically investing in your rivals. In this game, you can perform the following actions: A. Purchase New Branches: Spend capital to expand your empire. Each branch introduces unique...
The story continues – exploration of mineral resources on the Moon The year is 2217. Climate change has taken its toll on Earth and new resources are needed to fuel a very technically advanced society gathered into ever growing megacities around the globe. Research during the last 50 years has shown that the Moon has several very pure and effective mineral...
22Mars is a very loosely connected sequel to 21Moon and gameplay wise a more complex bigger brother to 18Svea. 100 years after 21Moon, the year is 2217 and the space race has moved from the Moon to Mars. Earth is suffering from climate crisis and over population. The players, space entrepreneurs, are building train tracks and colonies, creating a new...