A print'n play, pit and peebles inspired African themed game. During the medieval times, kingdoms and empires rise and fall in the African continent. The object of the game is simple, it uses a mancala/oware/awele style mechanic. As a player, take control of one of the four kingdoms, rise, expand, and collect resources before falling. You will do so using...
Players are disciples at a monastery on Mt. Kunlun. The holy tree is blooming, and you need to collect its seeds and present them to the old masters of the monastery and the divine beasts. Players have a hand of five movement cards, and spend one each round to move a shared pawn between the six magic sites and collect seed cards. Each player and each site...
A mancala game. From http://mancala.wikia.com/wiki/Sad%C3%A9qa: Sadéqa is the generic name for mancala games known in the southwest of Ethiopia and nearby Sudan. This particular variant is played by the Jimma who live in western Ethiopia. It was described as Sadéqa V (Game 84) by Richard Pankhurst, who stated that it used to be a popular pastime at the...
A manqala game. From http://www.wikimanqala.org/wiki/Sat-gol: "Sat-gol was described by Professor Hem Chandra Das Gupta. He was the first Indian full-time Professor of Geology at Presidency College, Founder of Geological, Mining and Metallurgical Society and Geological Institute. The information about sat-gol comes from the village of Gosalpur, in the...
SDGs industrial planner is a board game with a carbon-neutral background, urban development planning as a scenario, and the underlying logic of the 17 UN Sustainable Development Goals. Players play the role of industrial planners, leading their teams to carry out “Development”, “Production”, “Orders” and other work, and in developing the city's industry...
A mancala game. From http://mancala.wikia.com/wiki/Selus: "Selus is a generic name given to mancala games which are played on three-row boards. Apparently, the word derived from Geez selus which means "three". [NB: This makes sense since Ge'ez is an Afro-Asiatic language and this is then cognate with Hebrew shelosh.] In 1972, Richard Pankhurst wrote an...
In SENH4 (code), players take on the role of hackers competing to be the first to unlock one of the codes in a digital matrix. Using colored code blocks, each player tries to recreate password patterns that are revealed and hidden in the matrix every moment to win the game. The Game in Three Steps: Implant Secret Code Blocks in the Matrix: Start the duel...
Songo Ewondo, often just called Songo, is played by the Ekang (also known as "Fang" or "Pangwe") in Cameroon, Equatorial Guinea, Gabon and the northwest corner of the D. R. of the Congo. It is one of the most popular mancala games. Songo is known for its rich orature of funny stories, which were recorded by the German anthropologist Günter Tessmann (1884 -...
Hook:“Mancala” meets secret goal/set collecting farming game for 2-4 players. SOW is a challenging gardening game in which players redistribute seeds and flowers in the garden in order to pick the bouquet that will reward the most points at the end of the game. Each turn, a player must redistribute a row in the garden, then takes any applicable actions. If...
Board; The board is four concentric circle with 16 space each (aka a Byzantine Chessboard). Setup: The 32 Black and 32 white pieces are alternated like a circular checkerboard. Rules: This game is a two player abstract strategy game in the Mancala family. As players sow their pieces, the board position "erodes" and leaves the players fewer and fewer...
A mancala-like game with victory points awarded to surviving space ships. The board consists of a loop of "black holes" each separated by 6 intermediate spaces. A move consists of picking up all the space ships of one space and sowing them in a mancala fashion around the board. Ships that fall into a "black hole" are lost forever. The game ends when one...
Description from the designer: The Summoner is a one-player mission-based board game inspired by “count-and-capture” mechanics of Mancala along with some random card draws. Instead of using a number to represent mana (magical points), this game introduces a new concept of using mana token to form patterns on the board. When the mana pattern on the board...