Punsanity is a quick, fun, and easy to learn card game that is both silly and full of strategy. Players take turns fighting each other and defending themselves until someone destroys his enemy's commander and wins the game. Each player's deck is made up of many cards. Some cards - called puns[ or inside jokes - have powerful, one time use effects (just...
Queen of the Seas,Pre-Dreadnought Rules,An attempt at a set of naval wargame rules for the period from about 1890 to about 1920 a Ruleset with a less detailed approach than other overly detailed naval rules for the period. firing and damage determination can all be done reasonably quickly, thus allowing large actions to be played in a reasonable amount of...
Quin is an abstract tabletop strategy game, taking place in a sci-fi quantum realm. Players control a variety of quark particles, 17 on each side, made of 9 types, each with distinct speed, powers and capture abilities. The goal of Quin is to reach First Sight, Center, with your Light, or to capture your opponent's Light. Your pieces are always faced away...
RAID! is a skirmish scale model agnostic wargame within the World War Apocalypse setting. Players command a team of 5 raiders scouring the post-apocalyptic remains of Mexico City. The city was recently the site of a climatic battle between the forces of Humanity and the forces of Apocalypse, which number 15 separate factions, which all vied for control...
Rapid Fire Reloaded is the latest version of the Rapid Fire basic rules for W.W.2 wargaming with miniatures. The original fast play rules are now even faster, with new, easy to remember mechanisms and streamlined systems. Play using the standard Rapid Fire 1:15 figure and 1:5 vehicle ratios for brigade-level engagements, or use for 1:1 skirmishes or even...
It is the year 2049 on our Earth, in our timeline of mankind. Two years earlier, in 2047, most of humanity was harvested off the planet by an alien civilization. There is now only a small percentage of humanity left on Earth, the part which was not suitable for this harvest. This has created a power vacuum and various secret societies and factions that...
One of the game factions. The Angels were created by a civilization classified as Type III on the Kardashev scale - commonly refered as "gods" - in the center of the Milky Way. Originally entrusted with the cultivation and harvesting processes, the angels were further developed into combat units after the first confrontation with the Lhon'Dar. Once the...
That individuals with special abilities exist was discovered by Adam Weishaupt early on. He recognized the potential of his discovery and began to systematically track down the victims of witch hunts and provide them with a safe place to go into hiding. A secret society soon evolved from this undertaking, which Weishaupt called the "illuminati" and used to...
Long before the Sumerians, Elamites and Egyptians, the Athlanteans, alongside the people of the Icnun, developed the earlyhigh culture on Earth. Inhabiting a land mass in today's Aegean Sea, the civilization of Atlantis received technologyfrom the Angels in 3500 BC as part of the initiation into the role of Wardens, initially on a trial basis. Instead of...
Volume II in the Rebels & Recoats series. The Game covers the Saratoga Campaign and the Southern Campaign of the American Revolution and includes eight different battles. The battle scenarios are: Saratoga Campaign: Bennington (16 August 1777) Freeman's Farm (first Saratoga - 19 september 1777) Bemis Heights (second Saratoga - 7 October 1777) Southern...