This is a reprint of the old Ironclads and Ether Flyers. Ironclads and Ether Flyers is a set of 19th Century Aeronaval miniatures rules. It focuses on battles between seafaring battleships and aerial gunboats and is set in the Space: 1889 universe. The rule book covers not only combat rules, but also include scenarios as well as campaign rules. The rules...
Description From Rules IT is a Mini SF* game that you play by yourself or with one or two other people. It is fast, fun to play, and always exciting. The game is always different each time you play with four scenarios you can use depending on how much time you have and how many people are playing . . . IT (tm) is the game where you design the monsterous...
Using the famous movie assault on the secret rocket base from You Only Live Twice , the James Bond 007 Assault Game creates a unique opportunity for role players and simulation gamers to come together in a fast-paced, exciting game of commando combat! One player, assuming the role of the deadly Karl Ferenc Skorpios and his villainous band, must...
IntroductionJotun (from Old Norse: jǫtunn, meaning “devourer” or “giant”) is a drawless territorial game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended board size is 5 cells per side, but boards of size 4 or 6 are also valid. Each player has access to a sufficient number of...
Judge Dredd is a skirmish tabletop miniatures game for two or more players set in the Judge Dredd universe created by legendary comic creators John Wagner and Carlos Ezquerra. In it, Street Judges patrol the towering City Blocks and crammed streets of the vast megalopolis Mega-City One, a city full of criminals, gangs, crazies, and murderers. Only the...
Judgement: Eternal Champions is the revamped Version 2.0 of Judgement, the popular MOBA-inspired table-top miniatures game. In Judgement, you play the role of a young god who summons mortal Heroes to the shadow plane of Between to fight on your behalf. Your heroes must claim the effigy of your opponent in order to fuel your growing immortal power. If you...
The original Fleet Admiral was designed in the mid-1980’s by Jack Greene while running Quarterdeck Games, a small part-time vanity press producing cardboard and paper war-games. The game is a highly-sought after collector's item on ebay; commanding top dollar. Fast-forward to today, and Consim Press is collaborating with Jack Greene on an all-new game to...
KALDOM is a skirmish game opposing 2 players on various places. The main advantage of KALDOM is to offer a game system of extreme fluidity and accessibility, to share the pleasure of miniature games with family and friends, and to make discover this pleasure to people who are not familiar with this hobby. The simplicity of the game, thanks to a unique and...
Escape the occult horrors of a forsaken town. Kanata is a co-operative board game for 1-4 players where you must survive unexplained phenomenon and demonic manifestations before your time runs out. Searching for your lost friend, you become trapped in a possessed town and must work together to gather the 4 items you need to destroy the hellish roadblock or...
"[A] tactical level game, simulating the constant struggle between the forces of the Raj and their various opponents, e.g. Afghan native irregulars and regulars and the fierce Pathan Tribesmen, of the Northwest Frontier. The period depicted here is the mid 1870's through the early 1880's. The scenarios are primarily hypothetical occurrences that are...
In this notorious game, an inversion of Clue, you hate Doctor Lucky. Maybe he left you out of his will. Maybe he killed your pet rock. Whatever the reason, you want him dead. Unfortunately, so do the other players. Since you don't want to go to jail, you need to make your attempt in secret; if anybody can see you, whistle nonchalantly, and let the Doctor...