In this cat-themed variant on Go, players attempt to capture territory with cat-shaped pieces that take up 1, 2, 3 or 4 grid squares. Each cat also faces a certain direction, and may not be placed making eye contact with another cat (they would fight) or looking directly off the edge of the board (cats like to know what's going on). They also may never...
Moloch the Beginning Campaign is a two-player expansion for Neuroshima Hex! 3.0. It depicts the beginning of humanity’s fight with the rebellious artificial intelligence, Moloch. The first months on the battlefield are pure madness, which means that even one insignificant soldier or bad day could lead to mission failure! The campaign is a 2 player game...
Billhooks is a fast-action game of late medieval European warfare, set at the small battle/big skirmish level – think Nibley Green rather than Towton. You will need around 100 figures a side, lots of D6, and a 6 x 4 foot table – everything else you need to play the game is included in this book. A typical game can be played through in around 90 minutes (or...
Nibar's Keep is a short game of tactical combat for two players. Each player assumes the role of a warrior in Nibar's arena. Each warrior is aided by a force of diverse creatures, some of which are magically summoned after the game has started. To win the game, a player must accomplish either of the following two objectives: 1) Move one's own warrior onto...
By the end of 1914 the armies have dug in. Like a scar spreading across the face of Europe, trench-lines extend from the North Sea to the Swiss border. In the mud and cold, amongst rats and the smell of rotting corpses, millions of men will go over the top to capture the enemy trench and break through the front. The 11 scenarios of No Man’s Land will allow...
Introducing Sundered Vault's latest game line, Half Hour Heroics, lead first by 'Novus Crusade! This system is designed to be flexible, fast, and fun, allowing for customization and quick gameplay! Novus Crusade is set in a techno-medieval future, filled with space knights, space gremz, and many other soon-to-be-released races! The book is full color, and...
Rejtőzködő apácák! Lógj meg a zárkádból, keresd meg a kulcsot, szerezd meg titkos tárgyad és siess vissza az ágyadba. S mindezt tedd úgy, hogy a Főnökasszony észre ne vegyen! Hát kell ennél izgalmasabb egy unalmas estére? A játékosok közül lesz, aki a Főnökasszonyokat irányítja, a többiek pedig a kis apácajelöltek szerepébe bújnak. Az apácáknak, mind van...
Strategy & Tactics magazine #61. This game is a tactical simulation of combat in the Middle East during the 1973 Yom Kippur War. The game included a map, 200 counters representing Israeli and Arab forces, and a 12-page rulebook. Eight scenarios and two campaign games (which link multiple scenarios) are included for play. Victory conditions vary depending...
We all love 'em, a lot of film footage has been spent on them, they are the paratroopers of the 101st and 82 Airborne Divisions. The expansion includes a complete sheet of Airborne counters, rules for using them (paradrops, etc), six scenarios, and a HUGE 30" X 41" historical map The airborne expansion for "Old School Tactical: Airborne" builds upon the...
Old School Tactical (OST) Vol III brings the popular OST system to the Pacific Theater of World War II. Fight in the jungles and on the beaches against both the Imperial Japanese Army and Naval (Marine) units. Unlike other OST soldiers, the fanatical Japanese have no Gut Check number, preferring death to dishonor. The Japanese also come with the new...
The Pacific Theater was defined by amphibious landings, beaches, lagoons, and much more. The Hell Bent boxed expansion for Old School Tactical Vol III: Pacific 1942-45 brings you that much more with an additional 30" x 41" map, yet another sheet of counters, and a bunch of scenarios to use them with. Include are scenarios for Wake Island, Tarawa (2)...