Flames of War is a World War II tabletop game where you use armies represented by painted miniature tanks, soldiers, artillery, and aircraft against another similar opponent's force. To begin all you need is the Flames of War book/rules and a starting force of miniatures depending on what type of army you want to collect. The game uses 15mm scale (around...
Fury is your introduction to the exciting world of Flames Of War, the world’s most popular World War II miniatures game. Lead your tanks in furious combat. Use speed and terrain to hit the enemy in their weaker flanks, or trust to your thick front armour and big gun to blow them away. Pit your wits and skill, and the guns and armour of your tanks, against...
Flat Top is a board wargame of high complexity that covers the battles of the Solomon Seas between the United States and Japan in 1942. It is very well researched and covers all aspects of naval and air combat as it existed in 1942. The system depicts weather, air searches, air combat, surface combat, carrier operations, submarines, air bases, supplies...
Plucked from daily life by our sponsor Flavius and forced into vicious arena events, players are tasked with surviving in a deadly gladiator arena at the twisted delight of Flavius and for the much needed favor of the crowds. With your body, freedom, and friendships at stake, will tensions push you to defy the sponsor and serve for personal glory, or will...
"Fletcher Pratt's Naval War Game" is a set of Naval miniature wargame rules for World War I and World War II ship battles, extremely popular during the 1940's. From the Introduction: [A] game that can be played by almost anyone, not too heavily upholstered to bend over and maneuver a model ship across the floor. It is also, fortunately, a game whose...
Flick the Ship is a turn-based pencil-and-paper naval warfare game where 2-4 players use their skill in flicking a pencil across paper to fight each other, sea monsters, and sometimes even the seascape itself. Players collect experience points to level up their vessel, and can forge alliances with other ships to make massive fleets. By collecting gold...
For Reign or Ruin is a set of miniature wargame rules for historical ancient, medieval and fantasy battles between armies. It was written for 15 mm fantasy and in addition to rules for all historical troop types such as infantry, cavalry, artillery and commanders, it also contains rules for heroes, monsters, swarms, undead, magic and flyers. it is...
For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Streets of Ruin features the Combine and the Freemen Coalition factions, set in the Streets of Ruin campaign. The Freemen Coalition is a loose-knit band of human rebels who specialize in guerrilla...
For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Blood on the Rails features the Echo and Soldiers of Light factions, set in the Blood on the Rails campaign. The Echo is a faction led by a secretive cabal of humans with psychic powers, and the...
For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Out of the Basement features the Erthen and Order of the New Dawn factions, set in the Out of the Basement campaign. The Erthen are a biologically developed race formed from a mixture of human, mineral...
A stand-alone game, companion to Ambush Alley! A Game of Modern Urban Combat, that supports scenarios involving engagements between forces of similar organization and capabilities, and also provides rules to support mixed engagements involving forces containing both regular and irregular troops, whereas Ambush Alley! A Game of Modern Urban Combat focuses...