For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Blood on the Rails features the Echo and Soldiers of Light factions, set in the Blood on the Rails campaign. The Echo is a faction led by a secretive cabal of humans with psychic powers, and the...
For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Out of the Basement features the Erthen and Order of the New Dawn factions, set in the Out of the Basement campaign. The Erthen are a biologically developed race formed from a mixture of human, mineral...
A stand-alone game, companion to Ambush Alley! A Game of Modern Urban Combat, that supports scenarios involving engagements between forces of similar organization and capabilities, and also provides rules to support mixed engagements involving forces containing both regular and irregular troops, whereas Ambush Alley! A Game of Modern Urban Combat focuses...
In the 44-year long history of the Cold War, few conflicts symbolize it as fully as those in Vietnam. To contemporary observers, it was a war between the two ideological blocs of Communism and the West. From the forces of the Viet Cong and NVA and the American, South Vietnamese, Australian and other Free World forces, the wars that ravaged Indochina...
Forged in Blood' is a Big Skirmish wargame for the Pike and Shot period based on the Song of Blades engine. Play raids, ambushes and reconnaissance missions, foraging parties, baggage supply raids, and attacks on isolated outposts and vulnerable gun positions. MID SCALE: an army is 60 to 70 single based figures; SMALL AREA: a 4’x4’ or a 3’x3’ table;...
Forgotten World is the new fantasy game from Fireforge Games. With this rulebook you will be able to create your own army to launch you into the conquest of a new and exciting world. The book contains all the rules to play in two different ways: Adventurers, to assemble and fight with your small skirmishing forces and Conquerors to create big battles with...
Form Line of Battle A Naval Entertainment A set of simple instructions for fleet engagements in the age of sail. From the Introduction section (page 2)"This game contains a number of novel mechanisms designed to capture the flavor of naval conflict in the great age of sail. We freely admit that they contain a touch or two of "Hollywood," but they should...
Forward Defense '85 is a solitaire tactical tabletop wargame where the player leads a company-sized NATO element in a hypothetical, realistic WW3. Forward Defense '85 simulates the fast, ultra high-intensity battles that would have been expected in the opening phase of a Cold War gone hot. Game mechanics are built to reflect the AI using actual Soviet...
"Foxbat & Phantom" is a wargame simulation of tactical aerial combat in the 1970's. The game is basically a two player game but it can be modified to accommodate any number of players. Each player manipulates his aircraft on a grid which simulates air space. 255 counters. This game places two sides in a jet (era) dogfight. Each player starts with 3 planes...
Introduction:Frasvel (from Proto-Germanic: Fraswelganą, meaning "to absorb" or "devour") is a stalemate game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 5 cells per side, but boards of 4 or 6 are also valid. Each player has access to a sufficient supply of stackable...
This 100 page full-colour rulebook contains all basic rules for Freebooter’s Fate, garnished with entertaining stories, artwork, miniature photography and concept sketches. a handful of scenarios and many valuable advice. Also included are scenarios and rules for naval combat. Grab the rules and an opponent and try it! You will like it. How could it be...